Home Forum Wiki The Rules Newbie Guide Roleplay Guide Plot & Setting Wanted Characters Aedolis Teinar Edanith Libra Cancer Thanatos Inc. Contact Us Copyright Affiliates Advertise Us Advertise You Donate! Playing a Leader

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - nephero

Pages: 1 ... 28 29 [30] 31
581
The Cancer / Re: Really Bad Eggs [Rhi!]
« on: May 26, 2014, 05:42:37 pm »
Sea's eyes sparked, and her smile grew downright predatory. All bite and no mercy, she took the offered hand and gave it a firm squeeze. And continued squeezing.

"It's certainly not 'sugar', sugar. It sounds a little more like 'Sea'." She let go of Ari's hand then, satisfied in her own power play, and folded her arms over her chest once more. "But if you're buyin', I might let you keep mispronouncing it all you like, among other things."

She shifted her weight from one leg to the other, just enough to shift her hips and keep his attention span where she wanted it. She let her gaze linger on his mouth, and the piercings there, and wondered just how many drinks it might take to see where those ended.

"Though ain't you worried about affording your, uh..." she gave a pointed look to the downright hideous smear of pink on her poor ship, "...paint job?"

582
The Cancer / Re: Ex-Military Dog for hire. [open]
« on: May 26, 2014, 05:31:05 pm »
"Dorku--wha..." Zaro made a face at the unfamiliar word, though he visibly perked up at the notion that they could, in fact, eat the thing that was currently attempting to grope their medic to death. He followed Mason out of the cockpit and down the short steps to the armory, his own pistol at the ready.

He gave a nod at the instructions, waiting for Mason to signal he was ready. Once he did, Zaro slapped the door lock, the door sliding open with a low creak. It was enough noise to catch the Dorku'rr'ar's attention, and Theo barely hit the deck before Zaro pumped a few rounds center mass.

"Fucking--fuck, shoot it, not me!"

"Then keep your damn head down!"

583
Welcome Wagon / Re: Hellooo
« on: May 24, 2014, 11:36:24 am »
Welcome!

Don't let the scifi stuff scare ya or nothing, ROTE is mad chill.

584
The Cancer / Re: Ex-Military Dog for hire. [open]
« on: May 24, 2014, 11:18:36 am »
"Well, shit, I'd be pretty pissed, too." Zaro conceded, swiveling his hair back and forth in an idle motion. He grimaced a bit at the mention of the medic, shaking his head near furiously. "Listen, if my mother's in there, too, I do not wanna know, I don't--"

Still, he got up to investigate, looking tense the whole while until he got a good look at the medbay view. He squinted at the grainy feed, as if that would make the picture any clearer. Just what the hell was even-- what the hell was that?

Something was probably the only way to describe it. Theo was not a small man by any definition of the word, and yet this thing seemed to be stretching well beyond him, lengthy tendrils lashing out to smack him in the head before shrinking back down to try and escape his grip.

"What in the fuck? Aw, hell." Theo was gesturing at the camera, then, a clear plea for some assistance, and Zaro pulled his pistol out from the holster at his hip. "Alright, looks like one'a the eggs hatched early. You wanna stick here, or you wanna help put the thing down?"

585
The Cancer / Re: Really Bad Eggs [Rhi!]
« on: May 23, 2014, 07:56:38 pm »
It was Zaro who spotted the incoming threat first-- Sea noticed the shift in his demeanor, the way he wasn't lifting crates anymore, the very subtle motion to touch at his hip just inside the fabric of his duster.

By the time the kid actually got within hearing range, Sea was more than prepared. She hadn't really even noticed she had clipped another ship, if she was honest, but if she continued to be honest, she'd have to also admit she didn't much care. Seeing the smear of paint that wasn't on her hull before, she was pretty sure she did the other ship a favor-- who the hell painted a ship such a piss-ugly shade of pink?

Oh, and the howling. She very nearly rolled her eyes clean out of her skull, and was ready to throw her accuser a very solid "son, are you sure you want to do this?" look, right up until the point where she turned around and actually got a look at him.

Well.

Well, well, well.

Hello, Mister Baby Blues.

Suddenly robbed of her urge to just deck the kid as soon as he got within range (that would just be a waste), Sea smiled. It only widened when the kid stumbled over his tantrum and verbally propelled backwards.

Oh, it was just so cute when they tried to act all smooth.

"Only one drink?" She countered, keeping her voice low and conversational, as if the kid had merely popped up to comment on the weather. The unloading behind her had come to nearly a full stop, and she was sure two of her crew were now putting every bit of their effort into mad-dogging their downright edible guest.

Which she was all but certain had absolutely nothing to do with his threatening entrance.

586
The Cancer / Re: Ex-Military Dog for hire. [open]
« on: May 23, 2014, 07:30:47 pm »
"I kinda figured, though if you don't wanna like, get snide remarks from everyone and their grandma, I would try studyin' up in your off time?" Zaro gave a little shrug, as if that really mattered little to him either way, which would be the truest statement ever told. "She's actually pretty uncomplicated, once you get to know her. Shit means what it means."

At the question about the crew, he had the decency to look a little embarrassed. "Well... you met most of us already. It's me, Kin, the Captain, and Theo, our medic. We pick up a merc or two when we got a big job planned, but for the most part we've had to stick to small hauls."

He went to sit in one of the gunners' chairs, then, his hands folded behind his head as he leaned back. "So what's the deal with you? If you're this hotshot, what're you outta that fleet for? You fuck up?"

587
Wanderers and Independents / No Son - Xenoassassin
« on: May 23, 2014, 12:14:23 pm »
__________________

__________________


Name:
No Son

Age:
Three cycles, translates to about 30 years

Gender:
Male*

Sexuality
Does it move? Is it capable of thought? Does it look vaguely feminine (according to his species)? Well boy howdy, he gon' bang it.

Species:
Alien. Hunter in their own tongue but commonly called Glowsticks by other species

Height:
5'10"

Occupation:
Assassin for hire

Residence:
A single-man ship that he uses like a mobile home, presently piggybacking off of the Skeleton Grin.


__________________

Physical description:
No Son stands fairly tall for males of his species, with dark grey skin and acidic-yellow eyes, hair and markings. He sports a decent number of cybernetics, mostly in the area of ocular enhancement to better see in less-than-optimal conditions. Normally, all of this is covered up by thick leather armor, in order to dampen the fact he freakin' glows in the dark.

Personality:
No Son is the sort to viciously insult you with such a smile that you're not quite sure if he's joking or not. Really, sometimes it's like he picks fights on purpose, and leads to the assumption that he has a masochistic streak in him a mile long. His complete lack of scruples let him take even the most distasteful of hit jobs, which he does without batting an eye. You want someone dead, and dead now? You call him.

Magic/abilities:
Born and bred for stealth takedowns, No Son is a master marksman and assassin.

Relationships:
None, he has been completely disowned and exiled from his entire species.

History:
No Son is a fuckup, big time. There are few things that can get one in trouble on his home planet, especially when his gender is expected to engage in acts of wanton violence on a regular basis. The main rule is that this violence is never to be turned on the citizens of a city, ie a female. Males are free to murder each other as they see fit, but male-on-female violence is taboo to the extreme. But politics are a terrible thing, and he was the one who answered the call for a rival city leader to be put down.

Instead of being paid for the deed, however, his employers turned on him, and soon everyone was on the hunt for the male who dared to assassinate a high ranking city official. He was forced to flee, and has bounced from star system to star system as a gun for hire, before finally finding himself in Earth's own little corner of the galaxy.

No one on his planet would dare claim him as being related to them, and so he had his birthname stripped from him, and was left with the entirely shameful title of No One's Son.

__________________


About them aliems:

Hailing from a binary star system outside of ROTE's galaxy, encountering one of No Son's kind is extremely rare. They as a people have achieved interstellar travel, but have such loose systems of governance that expansion has not been a thorough topic of discussion. Primarily, their interest in extensive space travel is largely to do with potential colonization ventures, as their planet is not a resource-rich one. Typically, however, if you encounter one outside of their star system, you will likely be encountering a male.

In their native tongue, their word for themselves roughly translates to "hunter", as they are the apex predator of their planet, though they are more commonly (and somewhat derogatorily) referred to as Glowsticks. This is earned from the bioluminescence present on the males of their species.

They have a heavy kind of sexual dimorphism, where the males and females look vastly different from one another. Assigned males tend to be smaller (averaging at 5'6"), more wiry, and possess the bioluminescence their kind is famous for. These colors tend to range from poisonous looking yellows to neon blues. Assigned females, however, don't have this bioluminescence, and are much, much bigger than their male counterparts (their average height is between 7 and 8 feet, and they pack on far more muscle). Regardless of gender, all of the Hunters possess a series of poisonous barbs along their spines, which normally lay flat unless otherwise provoked.

The social dynamics are also different in how males and females are treated. Males live in isolation, possess a flexible "territory" and defend it aggressively from other males, usually to the death. Females live in groups, and have formed their own governance, cities and all around infrastructure. As the males are kicked out of cities after they reach a certain age, and often die soon after, they are not named in the same way that female children are. They take their mother's name as a surname like their sisters, but instead of a proper given name, they are referred to by numbers (First, Second, etc.).

This kind of attitude also leads to their social conditioning-- the males are forbidden from certain things, so they either have to have a female acquire forbidden objects for them, or they have to learn to sneak them. This ends up being good training for when they're out in the wilderness and have no one but themselves to rely on. Because of this isolation, the males tend to rely on stealth and ambushing in their combat, whereas females have the bulk and the numbers for more open combat should they need to defend themselves.

Because of the high precentage of violence between males, and with higher and higher populations of them, many have taken to the stars to establish territories outside of their own planet. These are usually the outcasts, either because they couldn't hold a territory on their home world out of weakness, or they committed a heinous crime of some sort.

__________________
Current threads
ain't got shit but I got this far / I'm in your way and I'm not getting out of it! / -
Completed threads
- / - / -

588
NEPHERO'S VICTIM CHARACTER CATALOGUE
All of these poor sods are open for threading, just drop me a PM or a reply here if you're after something. I guarantee this will just keep growing.

►: Profile in need of serious updating

TABLE OF CONTENTS

i. SPACE STATIONS

ii. LE'RANNA

iii. EDANITH

iv. INDEPENDENTS





589
The Cancer / Re: Ex-Military Dog for hire. [open]
« on: May 20, 2014, 07:59:51 pm »
"Ooh, confident, are we?" she all but cooed, though when she finally circled to face him again, it was clear she was pleased. "I hope, for your sake, what you say is true. I take it you told him about his pay? You didn't leave that part out, did you?"

She was addressing King, then, who snapped to attention and nodded. "Yes, ma'am, temp shares until pilot grade."

"Good, good. Well then, Master Stormclaw, welcome to the Skeleton Grin. You may address me as Captain Mean, or ma'am. Zaro."

The younger brother jolted a bit, and stepped forward.

"Show the good sir to his station, and his bunk." With that, the captain stalked off, taking the elevator back up to the upper decks. Zaro cleared his throat, glancing at his brother, who looked as if he were thoroughly busy kicking himself.

"So, yeah, okay, this is the cargo, and home is this-a-way." He led the Wolfen up the short elevator, to the upper decks, which were not much more furnished than anything else, but definitely more lived-in. "Side's the mess, attached kitchen. We take turns cooking. Just ahead is the armoury-slash-workshop-slash-medbay, I'd recommend washin' your hands every few minutes in there, and on the right are the quarters. Pick an empty bunk, most of the rooms're free up. Aaand this is where you'll be workin'."

They took a small set of stairs upwards, past a set of twin doors and into the cockpit.

"Like we said, she's old and patchwork, but pretty standard otherwise. You'll be focusin' on this, the other two consoles back here are for the main guns. That'll be me an' King, right before a boarding. Anythin' else?"

590
The Cancer / Re: Ex-Military Dog for hire. [open]
« on: May 20, 2014, 06:22:16 pm »
"Well, House Stormclaw," the woman began, still circling but visibly reacting to the Wolfen standing at attention. Her tone even changed, from harsh distrust to simply distrust, and it was clear she was very much enjoying the sensation of being in command.

"Just what have these two lured you here for?"

"He's lookin' for work, mama-- ma'am." The younger corrected himself, though that did nothing to alleviate the sharp look she gave him.

"Work?" She asked, turning her attention back onto the Wolfen. "And why should I hire you, Stormclaw? Where's my benefit?"

591
Wastelands / There's a reckoning a-comin' [open!]
« on: May 20, 2014, 09:57:14 am »
A storm was brewing. It didn't take a genius to notice the blackening sky, the way the winds whipped back and forth, throwing sharpened sand motes and small pebbles into the skin of one's shins.

In an hour, or maybe two, the skies would open up in a great cacophony of acidic rain, each drumming drop packed with enough chemicals to burn your skin like the sun already did. What mud there was (it was rare that the soil could hold any kind of water, even for a moment) felt oily, clung to whatever it could, and never quite washed out, no matter how many times or with how many caustic chemicals it was scrubbed.

And then there was the air. The rain brought up the moisture index by a fair margin. What was once simply dry air (smoky and not at all healthy) became packed with microscopic droplets of that same acid rain; it got in your lungs, made it hard to breathe, and if you got on your mask quick enough, the worst you got for it was a wet cough for the next few days. Thick. Mucous.

Green like the rain.

Sister Sarah Toombs (why she kept the title was anyone's guess) sat out on what was jokingly referred to as her porch. Really, it was just the mere foot of ground that was still covered by the overhang of her roof (a joke in and of itself; it was little more than a haphazard assortment of aluminum sheets, tilted downwards to keep the rain from sitting). She looked skywards, took a breath, and shivered.

A storm was brewing, she could feel it in her bones, in her hair, in her skin and every molecule beneath it. It made her break out in goosebumps despite the choking heat; it turned her stomach sour and her pulse cold. She felt sick, and was made to feel even more so from the sheer anxiety of it all.

Her supplies were late.

She ticked off the list of what she had on hand, for the fifth time since her scheduled drop off was supposed to have been there.

Four days of rations-- assorted cans of nutrient-infused mushroom paste, a few bags of jerky. Her mother had gotten her different flavors, bless her, and somewhere deep inside, Sarah's shriveled conscience gave a shudder of guilt. Sarah had long forgotten what guilt felt like, and simply thought it another wave of impending sickness.

About another week's worth of filters, both for her mask and the water filtration system she'd rigged. She'd had to burn through those pretty quick; it was summer, and summer still meant roiling storms and great deluges of poisonous rain, rain that lingered in the air even after the storm had passed on. Her mask was going to need a new lens in one of the eyes, soon, too.

Assorted tools. A mostly functioning spade shovel, the head and handle very nearly rusted to the point of breaking. She had to wear gloves to even handle it anymore, for fear of metal splintering off and getting into her skin. She wouldn't survive that. Her machete, which was going to need sharpening soon, if she wanted it to keep in good shape.

No medicine. This was what worried her the most, especially with the growing ache in her bones. If she got sick, out here, and that storm cut off her supplies for another week, she wasn't sure she'd be able to come out of it alive. If she got sick, her suppliers might not, either.

She shuddered, squeezed her eyes shut, and fought the wave of nausea down. No, no, not yet. Not before the supplies got here. Not yet.

"Fuck."

592
The Cancer / Re: Ex-Military Dog for hire. [open]
« on: May 20, 2014, 07:42:36 am »
"A fighter, eh?" King rubbed at his chin, considering for a long moment before he simply shrugged. "Deal."

The pair stopped in their motions, however, King mid-stretch and his brother mid-drink, at the little revelation. They looked at one another, as if silently asking each other just what that change necessarily meant, before simultaneously seeming to decide on 'aliens' and leave it at that.

"Shouldn't be a problem, unless changing gender involves somehow making it impossible to fly." King slid out of the booth after their guest, and gave a sour scowl when his brother began whooping with laughter.

"Shit, no, we ain't either of us the captain, though he tries to act it, don't he?" the younger of the pair wiped at his eyes, even as he firmly planted his hat back on his head. "C'mon, man, let's bring him to her."

King hid his ire by paying their tabs, and stalked out of the bar, his brother still muffling little chuckles here and there while gesturing for the Wolfen to follow. They hit the docks shortly enough, winding their way through rushing automated loaders and similarly rushing crewmen, all the way towards the furthest docks and one hell of an ugly patchwork of a ship.

As if trying to nip any criticism in the bud, King cleared his throat, and gestured up at the ship's edifice. "She looks like something stitched together, but she's got state of the art guts. Can turn on a pinhead if you need her to, and uh, well. We usually do."

His brother darted forward then, pressing the comm to get buzzed in, and the cargo ramp dropped to admit the trio inside. Already waiting for them was an older human woman, her eyes narrowed and every line of her guarded, especially when she got a look at the brothers' guest.

"Name."

"...Uh." the pair chorused, and the younger visibly grimaced at their mistake.

"You two telling me you brought someone to our ship, and you didn't even get his fuckin' name?"

"Mmmaybe...?" the younger offered, as King was too involved in looking mortified to really answer.

"Iim Zara save me from you fools," the woman muttered, already climbing down the ladder to hit the cargo bay floor proper. She still looked guarded, though now interested, her arms folded over her chest as she circled the Wolfen. "Name."

593
The Cancer / Re: Ex-Military Dog for hire. [open]
« on: May 19, 2014, 06:56:06 pm »
The elder, King, looked more than a little relieved that the Wolfen wasn't offended, though that didn't stop him from giving his brother a very solid kick to the shins under the table. Still, he didn't waste too much time abusing his brother's legs, very much interested in what the Wolfen had to say.

"Piloting, huh...? Yeah, yeah we can use one of those..." King reached out to touch at the shoulder piece, pulling it towards himself to get it into better light.

"And we wholeheartedly guarantee adrenaline." added his brother, this time with a wide grin. "Buckets of it, if you can stomach where it's comin' from."

"You'll be on temp shares to start, until you're settled in more regularly. Impress us and in a few months it'll be up to full pilot's. If you get that far, we'll be docking back here again, and you can choose if you want to hop off or keep on. Deal?"

594
Teinar Characters / Sister Sarah; wasteland witch, part-time madman
« on: May 19, 2014, 01:28:39 pm »
_________________
updated image to follow
_________________

Name:
Sarah Toombs, called Sister Sarah

Age:
26

Gender:
Female

Species/Ethnicity:
Human, Teinari

Height:
5'5"

Occupation:
Former con artist, former nun, former bandit, former convict, current outcast

Residence:
Previously: The Wasteland, just skirting the city
Currently: On board The Skeleton Grin


_________________
Physical description:
A fairly pretty young woman with sharp eyes and wild curls of brown hair, her only marring feature is a series of scars around her face and neck. Supposedly, these were self inflicted.

Personality:
This depends. On most days, where she's lucid, she's in good spirits and humor, if a bit callous and prone to swearing. On her off days, however, she is quiet, bitingly sarcastic, almost supernaturally intelligent. These off days are also where she is more violent, capable of sadistic atrocities at one moment before dissolving into rambling hysterics; and more and more it seems the crueler version of her is sticking around longer.

Magic/Abilities:
What most have taken to calling hexes, she has a tendency to leave behind bad luck, especially if provoked on a bad day. This can range anywhere from someone's food turning poisonous or someone forcibly expelling their entire vascular system out through their own skin.

Otherwise, her main bragging rights is in her ability to handle a machete and astonishing learning curve.

Relationships:
Very strained ties with her family, she receives supplies from them every now and again, but otherwise they avoid each other.

Recently she's taken up with the Mean family on their ship, the Skeleton Grin. The relationship is also strained, as neither party are quite sure what to make of one another.

History:
Sarah had always been a disappointment to her family. Lazy, crude, and with little regard for the lives around her, it wasn't hard to see why. She took to petty thievery at a young age, and quickly learned how to talk her way out of trouble, as well as talk people out of their valuables.

Frustrated with the underground life, Sarah took to running with a bandit crew, attacking supply caches and anyone not smart enough to keep their guard up. This eventually got her and her merry band of misfits all arrested, and sent to the deepest pit of a prison there was. There, Sarah flourished, surrounded by people just as bad as she, and as usual, it didn't take her long before she got in trouble again, and was sentenced to be part of the mining crews in charge of digging deeper into the unknown subterranean.

But then something happened. The inmates found a pocket, previously undisturbed, which led into a tiny cavern. Being the smallest, Sarah was the first one in, and lo and behold, there was almost nothing there but bones and rocks. But she found something, and in finding that something, she changed. She became unpredictable, more so than before. She would go from her usual carefree attitude to brooding in an instant, and she was prone to more and more bouts of physical violence. It got so bad at a point, it's said she woke up screaming and clawing at her own face.

Her family also noticed a change in her, those few times they visited. She was no longer the crude girl she was before, and her speech patterns changed. Her vocabulary grew exponentially, well beyond her normal monosyllabic cussing. What was worse, still, was that Sarah had to be reminded who her family even was.

It only got worse when, one night at bed check, Sarah was found to be missing. She escaped back to Teinar proper, took what supplies she could from her family, and vanished into the Wasteland.

_________________
Current Threads:
There's a reckoning a-comin' / - / -

Completed Threads:
- / - / -
_________________

595
The Cancer / Re: Ex-Military Dog for hire. [open]
« on: May 19, 2014, 06:57:35 am »
At first, the two seemed thoroughly wrapped up in their conversation--argument?-- to notice the Wolfen's approach, but the closer he got, the harder he became to ignore. The one with the hat half-glanced to his side, and then did a very exaggerated double-take, his dark eyes open wide.

"Zara's Bones, that's a big dog!" he yelped, which earned him a sharp hiss from the other, redheaded man.

"Shut your mouth for two damn seconds, would you?" the one called King shifted in his seat, scooting further in in order to make room. "Ignore my brother, he's an idiot; have a seat."

At the very least, the other had the common decency to look apologetic for his outburst, partially sulking into his drink. King leaned forward, gesturing at a passing waiter for another round, before focusing on the Wolfen once more.

"Yeah, we've got a few openings, depending on what you're after," King said, his dark eyes flicking over the Wolfen's armor, visibly calculating.

"And depending on how you stack up," chimed in the other, his drink finished just in time for the fresh round.

596
Reserved post for history documentation.

597
The Cancer / Re: Ex-Military Dog for hire. [open]
« on: May 18, 2014, 05:39:15 pm »
It was perhaps lucky that the human's comrades were too drunk or too amused (or both) to really do much more than laugh at their friend's humiliation. The man in question had turned an ugly sort of puce in his fury, but any retaliation was deemed thoroughly unwise. Muttering about aliens not being worth his time, he contented himself with sulking into another drink.

The little bit of violence over with, the rest of the bar's patrons continued their adventures in inebriation with great gusto. A few sat in quiet corners in order to better conduct their business, and paid the Wolfen no mind even as he passed them in his way to his favourite booth. For a while, it looked like this would be another disappointing night.

The bar doors chose that exact minute to fly open, thin metal clanging loudly like some kind of providence. Two men stepped in, one after the other, and while the first seemed to be ignorant of the glare he was receiving from the bartender, the second at least had the sense to look contrite for the noisy entrance.

The pair made their way to the bar, ordered their drinks, and promptly sat down in the booth behind the lone Wolfen's own. They clinked their glasses together, before draining half the contents in a single swig.

"Good haul today. Cheers."

"Woulda been better," griped the first man, as he set his hat to the side on the table. "'Cept we're--"

"Short-staffed," finished the taller of the pair, giving a grimace, "You know we can't do much, not as we are. We're short a gunner, mama's taken over piloting, it's all shit. We gotta weigh risk versus payload, otherwise--"

"Yeah, yeah, yeah, King, I get it, we all get it. Don't mean it doesn't piss eggs."

"Yeah, well, hopefully it'll pick up soon."

"Hopefully the next asshole knows how to duck. I swear, I still find teeth layin' around from time to time."

"That's disgusting, what the hell--"

"You ain't the one findin' the shit, man! How do you think I feel?"

598
Wants and Limits / Nephero's Wants and Limits
« on: May 18, 2014, 12:23:23 pm »
TAKE TAKE TAKE

What types of plots are you interested in playing?

Go dark or go home, but I am not at all opposed to goofy asides. Dignity is not a word I am familiar with.

What types of plots are you not interested in playing?

 I'm not quite sure, yet.

How often can you reply to any given thread?

Likely only a few times a day, with possible off days. Sharing a single computer has its downsides.

What is the longest you're willing to wait for a reply to a thread?

Indefinitely.

Are you open to RPing over instant messengers? If so, what's the best way to contact you and what times are you generally available?

Certainly. My Skype information is readily available, and I'm not opposed to downloading another client if that is easier.

Are you open to post volleying?
(Where you and another player post rapidly back and forth in a thread with each other. If so, what's the best way to set that up?)

Again, I'm not sure just when I'd be able to achieve that, so it's probbo best not to get your hopes up for one.

Anything else?

Mostly just to stretch my old RP muscles, man, I'm down for most anything.

GO GO GO

What are you limits regarding powerplay/godmoding?
(For instance, do you mind if someone grabs your character? Picks them up? Punches them?)

Go dark or go home. I'm not opposed to scarring injuries, but I'd prefer checking in beforehand if it's something intensely debilitating (paralyzing, killing, etc.). Just know that my characters will react in a fitting way.

What are your limits in regards to romantic situations?
(What are you comfortable with and not comfortable with? Do you prefer to pre-plot relationships or let them happen organically? Are you open to IC-rejection or love-triangles? Age differences? Etc.)

Oh, I love organic relationships. If you're more comfortable 'betrothing' a pair, that's not a problem, either. I'm pretty much aiming to get down into the grittiest bits of humanity I can.

What are your limits in regards to sex?
(Do you prefer to imply it, fade to black, or play it out? Is there anything you won't write?)

Probbo heavily imply it, just shy of explicit play.

What are your limits in regards to pregnancy within plots?
(Are you okay with pregnancy in plots? Miscarriages? Loss?)

Oh, for sure. But you might want to check in beforehand to make sure that's... physically possible.

What are your limits in regards to violent scenes?
(Are you comfortable with violent scenes? Do you prefer to imply it, fade to black, or play it out? Is there anything you won't write?)

I looove dark and gory. But, again, I won't refuse an RP based on that.

What are your limits in regards to abuse/rape in plots?
(Are you comfortable with such themes? Do you prefer to avoid them? Do you prefer to imply it, fade to black, or play it out?)

I really am uncomfortable with such things. If it's part of the plot, and it feels organic, please just barely imply it if at all.

Are you okay with characters being transformed against their will?
(Think vampires and werewolves. Should a player ask before attempting to turn your character?)

Yeah, please ask. Because certain things might not... be physically possible.

What about healing?
(For instance, if someone plays a blind character they may not want people to try and "cure" the character.)

Oh, no, have fun with that. Just don't count on certain results.

Anything else?
(Anything else you want to add that other players should know!)

I'm pretty laid back on most things, but definitely feel free to drop me a skype if you need anything. I'll see that wayyy before anything on here.

599
The Skeleton Grin
(modified) transport vessel

--

From the day we arrived on this planet
and just might've, maybe landed on someone
There's more to pew than can ever be pewed
More to steal than can ever be stolen
There's far too much to pack in here
Our cargo's just not made for that much
So apply some damn grease
They called the police
We need to get the hell off the ground!

It's the circle of douche!
Liars, thieves, killers all!
Through bullet hails and holes
Through paid-for love!
To the ends of space
Among the stars so blinding
It's the ciiiiircle
The ciiiircle of doooooooouche

BLAM


--

Schematic:

Ship Description:
The Skeleton Grin is one ugly ship. Whoever designed her, designed her for practicality and performance versus aesthetics, and this shows in her almost skeletal, borderline-gothic architecture. Her age is visible in both her structure and how patchwork her guts are, the old pieces stripped and replaced over the years as technology advanced.

That being said, where she lacks in looks, she more than makes up in her performance-- she is incredibly nimble, able to maneuver on a dime, making her a delightfully agile flyer.

Her strongest armor plating is found on her front, as part of a ramming mechanism meant to puncture the hull of her victims and create a bridge between the two ships. The front half of her is meant to withstand a lot of abuse-- extreme temperature differences, weapons fire, and all but the strongest, thickest hulls.

She packs a fair amount of heat, though her specialty is lying in wait outside of her victim's view, and then shooting up into their underbelly for boarding. As her defenses are largely in her front, she relies on her maneuverability to keep her facing an enemy, and, failing that, relies on cloaking to get out of dodge. Her favourite means of escape is to hit her attacker with an EMP to scramble their tracking/communication systems, cloak after, and scurry away while her attacker is blinded.

Weapons Specs
The Skeleton possesses two pairs of plasma cannons, one situated on the upper part of the middeck and the other on the lower. Both sets are capable of 180 degrees, and are manned by separate gunner stations on the upper deck.

Smaller guns litter her underbelly, and are largely controlled by the ship's AI.

About the Crew:
The Skeleton Grin's crew are thick as thieves, which is understandable since many of them hail from the same pirate clan, who are almost all some variant of family. Not all crew members are necessarily part of the clan, and it's easy to recognize which ones are by their tattoos (or lack thereof). Each clan family has their own variant, and the Skeleton Grin's family sports stripes of bone-white down their mouths and onto their torso, mimicking the mandibles and ribs of a skeleton.

Applicants should be in good health, able to lift up to 100 pounds with or without reasonable accomodations, and able to take a bullet or two. The Skeleton Grin boasts excellent health care, with a state of the art medbay/armory! Arm yourself while we sew your arm back on! Join today!

Crew Members:

Captain:

First Mate:
  • Kin Mean (current acting, position technically open)

Pilot
  • open

Medic:
  • Currently a very surly Teinari man, who may or may not be up to his eyeballs in Sea's horseshit. Position subject to availability.

Engineer(s)/Mechanic(s):
  • open
  • Open!

Muscle, general labor, misc.:


Weapons Specialist, gunner(s):

Cook:
  • Open!

Any interested parties, feel free to post here or send me a PM! If there's something you want to play but I don't have listed, let me know and we'll make you a position.

600
Cancer Characters / Kin Mean, pirate lord in training
« on: May 18, 2014, 04:10:38 am »
__________________

[ full view ]
__________________
Name
Kin "King" Mean

Age
31

Gender
Male

Species
Human

Ethnicity
Mutt (at least one half Aedolian)

Height
6'2"

Occupation
Making your stuff his stuff by way of his actions/clan leader in training

Residence
The Skeleton Grin and the Cancer


__________________

Physical Description
Kin is built big, and takes great pride in that. He works to maintain a good bit of muscle, which he applies generously in the form of violence. He is lighter in color than his mother or half-brother, which is largely due to the other half of his gene pool, whoever that was. He's mostly ashamed of his freckles, considering them a detriment to any badass image he might attempt to cultivate.

Personality
Despite his generally thuggish appearance, Kin is an expert at self-control. He is incredibly difficult to anger, and he somehow manages to keep his cool in even the direst of situations, which comes in handy whenever he has to wrangle his little brother. A natural leader, he is comfortable in giving orders, and is capable of doing so in a way where the other person might not even realize they're being ordered around.
He and his brother pick on each other fairly regularly, but it's obviously in good spirit. Zaro's one of the few people who can actually get a laugh out of him.

Magic/Abilities
Natural diplomat, and a brick house to boot

Relationships
Sea Mean, mother
Zaro "Aight" Mean, younger half-brother

History

Sea Mean's eldest son, he was very much unplanned, seeing as she gave birth to him at the young age of 17. This caused the both of them to grow up fast, with Sea having to make every decision with not only herself and her crew, but now with her young son in mind. This is something that needles at the back of Kin's head every day, and pushes him to make her proud.

__________________
Current Threads
- / - / -
Complete Threads
- / - / -

Pages: 1 ... 28 29 [30] 31
SimplePortal 2.3.5 © 2008-2012, SimplePortal