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1
Wanderers and Independents / Sylvy
« on: April 14, 2022, 06:13:23 am »
Disclaimer at the bottom!


Sylvy's body
Art by meeee

__________________QUICK STATS
Name Sylvy
Age Unknown
Gender None (they/it/he)
Species Silph
Ethnicity N/A
Height 7'4"
Occupation Deck Officer
Residence The Loveless
Themesong Color Me Blood - Carpenter Brut

__________________IN-DEPTH STUFF

Physical Description
Like others of their species, Sylvy is a tall individual with pitch black skin. Their body only looks normal when clothed, with somewhat regular (yet gangly) arms, 5-fingered hands, legs, and feet (with what appears to be only two toes.) Their head is a massive spiky black mass with two long ears and a white mask-like face, shaped like an upside-down teardrop, protruding from the center. They have no mouth or nose, only two circular eyes with small irises and pupils, and cat-eye like inner and outer corners. The markings on their face are unique to them only, a few lines that arch down their face vertically. They have one hoop earring on their left ear.

As any other of their species they can change the shape of their body and morph at will; when their clothes are removed for this purpose their body is revealed to be split up in a series of V shapes, split up the middle towards where their clavicle would sit and down their sides in between each shoulder and their neck, forming somewhat of an odd W shape. Most people find them extremely unsettling, which is part of why they keep themself clothed.

Typically they wear rather shapeless clothing that is long enough to cover the majority of their body but is easy to remove via velcro, snaps, or buttons. They seem to prefer deep jewel tone colors such as sapphire blue, amethyst purple or garnet red. What little possessions they own are carried in the pockets lining their coat: an inscribed talisman, some jewelry for special occasions (gemstones set in gold,) and a digital notebook with stylus.

Personality
Sylvy or "Vy" for short is very similar to other members of its species: quiet, keeps to itself, avoids strong negative emotions or conflicts when possible, and is incredibly mysterious. Its emotions are nearly impossible to read which often makes others feel either creeped out or distanced from it, unable to relate to it. Sylvy understands this and doesn't hold it against anyone, but it could be said that they tend to nurture one-sided relationships on occasion. Usually after spending time with an individual or group of individuals, if Vy decides it likes them, it will grow fond of and consider said persons its friends, though it doesn't seem to expect the same emotions or feelings back. (It should be noted that Vy doesn't accept abuse--as long as the other party is polite or nice to them, that's all it needs in its "friendship" with them.)

Vy is also an intensely curious creature, always finding new things to learn about this galaxy and the critters that live in it. It wants to know why people do things, why they say certain things, why they feel certain ways, and what their cultures and customs are. Whenever it sees something new it will quietly approach and get in very close (perhaps uncomfortably so) to observe the new thing with wide eyes.

Sylvy is also a quick thinker and shockingly fast for such a quiet creature. It flits and darts about at the drop of a hat, is spookily nimble, and VERY quick to pick up on little clues or read a room. To some it may appear skittish, but cautious is the more appropriate term, as Vy knows it is the only one responsible for its survival, and survival is key.

Magic/Abilities
Silph-

Silphs are mysterious aliens that rarely turn up on this side of the galaxy. They are vaguely humanoid, polymorphic creatures that seem closer to plants or micro-animals like Tardigrades than they are to humans. They are mute and do not have mouths, nor do they eat, and instead gain energy through absorption of light.

Telepathy: Sylphs communicate with each other using a kind of telepathy that is unknown to this galaxy, meaning another psychic creature cannot listen in or understand a conversation between two Silphs. Silphs are, however, able to communicate with other species using telepathy. They can establish connections with other psychic creatures more easily and communicate through feelings and images, though if they have learned other languages like Common then they can communicate in them. To speak with a non-psychic creature however, they have to physically touch the person to "speak" with them. They are also capable of self-levitation. Through this telepathy they are able to leave behind invisible "messages" for each other, often at places that are dangerous or scary, to warn others of their kind not to go there. Because of this it's nearly impossible to abduct or kill a Silph in the same place twice; they're notoriously slippery creatures.

Shape Shifting- Silphs are soft-bodied which means they have almost no bones or cartillage, allowing them to flex and change their shape at will. Typically this is used for achieving flight (assuming a bird-like shape) or swimming (looking more like an eel.) Do not confuse soft-bodied to mean squishy; their bodies are more akin to hardened muscle, and can be shaped to form sharp or dangerous edges, turning themselves into weapons when situations require it. The only hard part of their body is their "face" which is similar to bone. This protects their brain and is the only part of a Silph's body to remain either in hibernation or after death, meaning their faces or "masks" fetch a high price on the black market. Because their face is a hard structure they are unable to show any emotion outside of rolling their eyes, though curiously, they can cry.

Empathic- As a relatively peaceful species, Silphs tend to avoid negative emotions such as anger, violence, or greed, which is why they are not a conquering race despite their easy abilities to procreate. They avoid crowded or densely populated areas, are almost never seen in battles, and will not go anywhere near Aedolis. They are able to sense the emotions of everyone around them, therefore it is nearly impossible to surprise attack or ambush one with ill intent.

Hardy- They tend to be immune to most diseases in this galaxy. They are, however, susceptible to attacks, though they heal quickly from burns, frostbite, cuts, or punctures. The only way to truly kill a Silph in most cases is to smash their face, which can be difficult as they are able to move it or hide it inside of their bodies. They store massive amounts of energy when absorbing light and require little to run on, so one can last for a decent amount of time without sunlight. When stores deplete however, they will go into a state of hibernation where the body disappears and only the face is left behind, until they are exposed to light again. They can even survive (and move) in the vacuums of space without equipment. They reproduce asexually through fragmentation, so if you cut off one's arm not only will the arm eventually grow back, but the severed arm will turn into a separate Silph. Therefore, they also do not use pronouns within their communities, as all Silphs are the same gender. Most people refer to them using they/them, it, or masculine pronouns. Their natural lifespans are unknown, but are much longer than an average human's.

Strength- Silphs are able to grab and hold onto things with little to no visible effort on their part, which seems due to their ability to adhere themselves to objects at will. Similarly to how geckos can climb on nearly any surface, a Silph can grip onto just about anything and hold onto it tight, whether it be walking on a ceiling or keeping something from getting away.

Relationships

History
Sylvy came into existence from the part that was cut off of another Sylph, and while it was unable to spend much time with that Sylph, really that was all it needed. They retain some base memories and understanding from their parent, and are quick learners. Vy went on its separate way from its parent after it felt it had gleaned enough knowledge (how to communicate, its past, and how to get to its home planet) but decided to explore the galaxy it was born in to observe these new beings and creatures on a mission similar to its predecessor, who was a biologist.

While Vy is not a biologist, it does still share the same curiosity for life forms, if perhaps focusing less on their biological processes and more their culture and behavioral tendencies. It wants to learn the histories and current political climates of these other species before one day returning with its wealth of knowledge to its home planet to reunite with its people.

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Disclaimer:
Silphs are NOT an original species and are only my interpretation of the Phils from the 2006 anime Oban Star Racers!

2
Wanderers and Independents / Ain Sutton, Dragoness Warlord
« on: April 12, 2022, 08:36:21 pm »

Art by meeee

__________________QUICK STATS
Name Ain, goes by "The_Thunder" in chatrooms
Age 23,000+
Gender Female
Species Dragon--a REAL one
Ethnicity Adelan
Height 5'7"
Occupation Warlord, Mafia Boss, Pirate
Residence Everywhere
Voice Peta Wilson
Themesong Older Girl - Omega Tribe

__________________IN-DEPTH STUFF

Physical Description
Ain is a busty, tan-skinned beauty with flowing sun-kissed blonde hair that stops just above her ass. Her eyes are of a piercing golden-bronze, framed with blonde eyelashes and well-maintained eyebrows. Her lips are thick and full, jawline and cheekbones strong. Her figure is thin and curvy, a perfect hourglass from her chest to her slender waist and wide hips. Her legs are long, and her body is taut with muscle--she looks damn good in revealing clothing and is fully aware of it, yet would easily be able to carry a person or two on her shoulders if need be.

Personality
Ain's sly and beautiful like a fox but with the power, strength and viciousness of a hyena. A woman of wit and brute strength, and she often uses either to get whatever she wants whenever she wants it. She's not against using her looks to ease her way into preferable situations and people, gleaning whatever she needs from them and then disappearing just as quickly as she came. She is a powerful, patient, and cunning dragoness, and not one you should ever want to get on the bad side of. Befriend her, though, and she will love you for a lifetime and give you plenty of memories filled with laughs, loyalty and fun times for many years to come.

Magic/Abilities
- Shape shifting (from human to dragon)
- Fire breathing
- Precious stones and metals detection
- Storm magic [particular towards lightning, with fair use of wind and water]

Relationships
Kirkley- Her BEST friend. Often refers to him as her "Love" though their relationship is platonic.

History
Ain's life started out as a simple one: a proud and curious four-legged, winged, fire-breathing lizard whose scales shone like the golden rays of the sun. She lived in the Kilanthro Mountains, hunting and learning her magic there until she could properly transform into a human and venture off into the world of the mortals. It was through her magic that she met Kirkley, still a raging beast caught up in a several thousand year bloodlust, and woke him from the clutches of anger and transformed him back into a man. The two had been nigh inseparable, with her often serving as his guide and a symbol of strength to lean on despite him being near twice her age.

As the times changed on their planet, she helped dragons escape to the stars to avoid being tamed and controlled by the mechanical parts their humans tried to imbue them with, before she fled for the stars herself. There she used the money she'd so cleverly hoarded on her home planet to procure herself a ship called The Hydra.She flew through the stars together, conquering nations, space stations, and crime syndicates as a pirate to lay the groundwork for her enterprise, retiring from her piracy when she had the adequate measures in place to seat herself as a warlord. Everything she does these days is done with a goal in mind, or for her own personal entertainment--what exactly she's aiming for is unknown to anyone other than herself, but whatever it is she seems to be far along the right path to achieving it.

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3
Ships and Factions / The Loveless
« on: April 12, 2022, 07:18:52 pm »
The Loveless
Theme Song
Ship Description
The Loveless is a unique, one-of-a-kind vessel that's been around now for centuries, although it disappears from history every now and again when its Captain decides to go into hiding at random.

Fashioned in the image of a deep sea (and long extinct) fish, Loveless is a large ship meant for multiple purposes; first and foremost, it is the home of its Captain, and secondly, it was a pirate ship and warship, though now it serves as an intergalactic smuggling vessel. It holds a crew of 55 comfortably, features a cargo bay and docking hangar that can hold up to two smaller ships, a kitchen, individual crew quarters, shower/locker room, brig, medical bay, weapons storage, and captain's quarters, all placed throughout three levels. It isn't particularly speedy or agile, but The Loveless can take a real beating and serves best as a tank.

Mounted with several ion cannons and fortified for the best defense with intense shields and thick exterior, she can also make jumps into hyperspace much more quickly and efficiently than your average other ship, one of the few vessels still in existence as old as she is that can do it so well and so precisely.

Present Day Crew
Captain:
Kirkley

First Mate:
Hesperus Pholcus

Second Mate:
Open

Third Mate:
Shen

Navigation
Zen

Chief Engineer:
Otto Ripley

First Mechanic:
Wolfgang Burke

Helmsman/Horticulturalist:
Aesir

Chief Weapons Officer
Axia

Electro-technical Officer:
Open

Chief Medical Officer:
Open

Chief Steward:
Open

Deck Officer:
Sylvy

Ship History
The Loveless and her partner The Hydra were commissioned at the same time by Kirkley and Ain some thousand or so years ago. Originally, the two were meant for the purpose of escaping the turmoil brewing on earth between the humans and dragons, and eventually they became the two warships of a fleet under Ain's command for the purpose of establishing a loyal network of illegal connections to serve her later on in life. After a good 200 year run, Ain and Kirkley retired from the life of piracy in favor of her taking a step back and controlling things from the shadows with the empire she had constructed for herself with Kirkley's help. The terrors that were at the time galactically infamous ceased as both ships "disappeared", locked away until Ain called on Kirkley again.

At present he works for her as her head smuggler, taking all manner of mission, both illegal and non, often heading the most dangerous and important runs by his lonesome. Only recently has he recruited a crew again to return to a full-time life aboard his ship.

Ships On-Board
Ironsides
Pilot/Captain: Otto Ripley
[Artwork by nephero]

The Innuendo
Pilot/Captain: Hesperus Pholcus

Ship Threads [In chronological order]


----


Alternate Timeline Threads [In chronological order]

Birthday Bash [M]
Summary: 700 years ago, Kirkley met Hesperus, and nothing's been the same ever since.

Putting Out Fire With Gasoline
Summary: Kirkley meets Nero, the mercenary almost-vampire, hired by Ain to liberate him from Libran prison!

Thank You For Calling Tech Support [M]
Summary: Kirkley has a bit of trouble ends up being saved by the friendly space bug, Otto.

Recycling Fixes Everything
Summary: Kirkley runs into Wolf, a strange guy on The Cancer with an intriguing skillset and personality.

Fancy Meeting YOU Here
Summary: For the first time in thousands of years, Kirkley reunites with Axia the dragoness.

Sticky Little Fingers
Summary: In the three thousand years he's been searching, Kirkley finally finds him... Bifrost. Or is it?

The Transport [Epic Chat RP]
Summary: After suggestion by Otto, Kirkley picked up Hesperus and Vargas (and unknowingly, Dez) on the Cancer and set course to bring Aesir to The Meeting Place to get fresh air. The first step in getting there? Meeting their transport: Shen, the giant space bird with powers of spatial manipulation, who also happens to be Kirkley's son. Except, something's not quite right...

Point of No Return
Summary: The crew of the Loveless meet Shen properly, and embark on their adventure to The Meeting Place.

4
Wanderers and Independents / Kirkley, Captain of the Loveless
« on: April 12, 2022, 07:18:26 pm »

Art by meee

__________________QUICK STATS
Name Kirkley (he supposes)
Age Somewhere around 45,000 years old
Gender Male
Species Cursed human/shapeshifter
Ethnicity A land long forgotten and destroyed
Height 7'
Occupation Ship Captain
Residence The Loveless
Sexuality Pansexual
Voice Dwayne Johnson
Themesong The Widow Maker - Carpenter Brut feat. Gunship

__________________IN-DEPTH STUFF

Physical Description
He's still a big guy, tall as he is built and strong as hell. At one point his skin was likely a mocha color, however after so many years of tattoos put over top of tattoos, it has darkened to a light brown, interrupted by weaving patterns of black ink and the pale gray of too many scars. His hair is a mixture of extreme dark brown and black, and it's now kept free of braids. It's wavy in texture, and potentially hints that he came from a tropical island region originally. He also sports a fancily shaven trim around his chin and jawline, rugged and sharp. His eyes are mismatched; the right eye is permanently damaged from a fight he doesn't even remember, completely blind and an eerie milky white. The left eye is a gold like the metal, shining and sometimes burning amber in dark lights, almost as if it glows.

Personality
Kirkley's got a lot of conflicting emotions in him, built one on top of another over countless centuries of interacting with others, dealing with loss and love and countless lifetimes of emotions he was never meant for.

On the outside he seems like a rather normal guy; he can socialize with just about anybody and no one would guess he's over the age of 50. He's gotten good at burying things deep down and not talking about it; he refuses to. Not like they'd believe him anyways. He can be funny and sweet, still able to care for just about any stranger he meets, empathizing with them and offering to help where he can. He's not a saint--he's lost his humanity a couple of times and had to struggle for many years many times over to find it again.

Get him by himself however, and depending on how much he trusts you, you'll see a different man altogether--mostly just one who's extremely worn down. He's exhausted, plagued by loneliness. He tries not to dwell on it too much, throwing pity parties for himself usually just make it worse. If he focuses on it too long it'll get to him and he'll spend another five or twenty years at the bottom of a bottle, and he'd rather not.

Kirkley just tries to get by on a day to day basis, living life in the moment, not letting himself reflect on the past; it's kind of a defense and survival mechanism, really. He's pretty fed up with dealing with his existential depression.

Magic/Abilities
Amaranth's Enchantment:
Kirkley is gifted/cursed with immortality along with his ability to transform into a prehistoric beast. This makes him like a pseudo were-creature of sorts, and yet different. He can transform at will, however it isn't painless, with much shifting, growing, bone breaking and re-arranging, it's not very pleasant to witness firsthand.
- Increased regeneration
- Immune to diseases
- Increased strength and agility

Relationships
Bifrost-
Kirkley's soul mate, to be put simply. He died 3000 years ago, and Kirkley had been searching desperately for him to reappear in this galaxy ever since.

Ain- An ancient dragon and Kirkley's longest standing best friend--also the only one who he's gotten close with who is even remotely close to him in age. They understand each other, protect each other and do their best to help each other get by.

Shen- Kirkley's son who occasionally tags along on his pirate-y adventures!

Aesir- The current reincarnation of Bifrost.

Hesperus- What was once an intensely romantic relationship has steadily turned platonic over the years; the two know each other well and are close friends. He's Kirkley's First Mate on the ship, and one of the few people in the galaxy to know so many of Kirkley's secrets.

History
Kirkley was never meant to be immortal. To be honest, from the tribe he came from, he maybe should have lasted to age 40 and then keeled over from a cold. But shit happens, and sometimes you get cursed by a god's enchantment in a prehistoric skull and one thing just leads to another. Like being the eternal companion of said god for the rest of the foreseeable future of the universe.

His mind was not built for immortality, and forty-five thousand years is a lot of memories to try and retain. He's forgotten a lot, much of his past experiences getting pushed to the back of a mind never allowed to age, and often can only recall things unintentionally in dreams. His life is one long smear of a timeline; different ages and events bleed into each other and he can never remember what happened first, where or when, or who was there and who wasn't. He's met so many thousands of people, lost so many friends, had so many loves, it's rather difficult for him to take it all in. So he just... Doesn't. He doesn't think about how old he is, he tries not to reflect on the past, and he just tries to live in the moment right here, right now.

But there is one thing, or rather, one person he can never forget--Bifrost... Amaranth.

And over the past 3000 years since he last died, he's driven Kirkley a little nuts.

He's joined countless wars, explored dozens of nations, searching under every rock and tree and building in the hopes that Bifrost would be reincarnated and they'd get to see each other for a third time; so far, he's been unsuccessful in finding him. He goes through bouts of depression and mourning, wondering if he'll ever even find him again, if he'll ever come back, if he's just waiting for nothing. Alcoholism comes and goes before he finds something or meets someone that gives him the courage to keep trying once again. He doesn't tell just anyone about his true goals and desires. He's tired of being laughed at and made fun of, and he can't blame anyone for calling him crazy. He's literally trying to find a needle in an infinite number of haystacks.

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5

Art by meeee

__________________QUICK STATS
Name Osiris Vertae
Age 77
Gender Male
Species Manticore
Ethnicity Aedolian
Height 6'4"
Occupation Commander General of Ikarys; (former Assistant to the Ipollius Dome General)
Residence Ikarys
Voice Jeremy Irons
Themesong The Vale of Shadows - Gunship

__________________IN-DEPTH STUFF

Physical Description

Personality
Level-headed | Collected | Planner | Control freak | Socially awkward

If there is one thing Osiris is known for, it's for being an exemplary leader under high stress situations. His ability to organize his thoughts quickly in a dire moment and prioritize what needs to be done by who and when have saved his and his citizens' asses numerous times at this point. He's unintentionally made himself out to be a kind of pillar of hope for the community of Ikarys to lean on; they trust in him undoubtedly and know that he is necessary for their survival.

Osiris rarely displays any kind of deep emotions, often maintaining a cool and calm composure. He has a wicked control over his feelings, and is good at reining them in. This isn't because he's afraid of showing them--but because they can get in the way of good, logical decision-making. And when decision-making is his job, then that means the feefees take a permanent back seat.

Unfortunately because of this, he's a bit socially inept. When he's not in his office, he tries to relax a little and often finds himself unable to. He stutters when others invite him to hang out, and gets confused easily about how he should respond in conversation. Often he is jokingly compared to a robot; all he knows how to do is work, and when confronted with something else he short circuits.

Magic/Abilities
Lithokinesis- He can manipulate and create any inorganic mineral compound to his will, though obviously the bigger the task the harder it is on him. Rocks, crystals, metal, and other materials like sand and sulfur are all within his realm of potential. He can create structures, tunnel systems, weapons/materials for building them, as well as use this ability in both offense and defense in combat. He deals particularly in AoE style attacks, and can affect terrain around him within a 200 ft/61 m radius.

Relationships

History
"Why?"

The question every teacher hated to get, time and time again, happened to be Osiris's favorite: why?

Why were things the way they were? Why did we do this? Why do we do that? Why are these the rules? Why can't we break them?

Ever a bookworm, Osiris gradually spent more and more time in the library than with his friends as he grew older. He found they didn't have as many interesting things to say, and they couldn't answer his questions either. For a while, he thought books could, but after so many attempts to find answers and ending up reading the same nationalist storylines again and again and again... Osiris started to not just ask why, but how? How did things end up like this? What was the world like outside?

And why did his neighbor, who always cussed and swore about 'those damn Pilots', disappear?

The afternoon sun tinged the sky golden after the rainshower that day, and he remembered trying to knock on Mr. Panasky's door to see if everything was alright, finding that it came unlatched and creaked open. Looking around and seeing no one, hearing nothing, he stepped inside, clutching the cookies his mom told him to bring as he called out to see if his neighbor was around. The house was empty, and there was trash everywhere. Furniture had been knocked over, and as he stepped further in, he saw there were entire walls that had been covered in notes and diagrams and plans, all of which had been scorched, ripped, or blackened out. Like someone was trying to hide something.

Only a small piece of paper, disturbed by the breeze of an open window, broke his fixation as it brushed against his leg. When he looked down, he could vaguely make out the words "Get to the... Gospels?"


As skeptical as Osiris remained throughout his Candidacy of the validity of their entire government system, he maintained strong grades and exemplary marks in everything he did. He passed with such flying colors that he wasn't really surprised when the Dome General of Ipollius scouted him after graduation, landing him a position in Administration. After all, they already knew each other's deepest secret.

A good number of the Pilots in Ipollius were Gospels, and so was Osiris. Distraught by the system, frightened by the greed of the dragons, desperate for change, they sought to shake up the order and make changes where they could. It was the most perilous time of their lives; one slip-up and they could all be found and murdered--and that's exactly what happened.

First it started with significant staff changes. Slowly, lower military personnel were switched to different positions, promoted, demoted, moved to different cities. Then there were a few career changes for some of the Pilots, more promotions. Osiris didn't think it was a coincidence these things seemed to all be happening together, and he was right.

The next step was the dragons leaving.

It was at that point the General called him into the office, and told him to begin their Plan B. It was time to retreat.

Osiris, using the secret tunnel system out of the dome that he himself had created, began selecting Pilots and escorting them out, followed by other important folk: engineers, doctors, scientists, architects, etc. All the people you would need to build a city.

They were taken to a settlement that Osiris had built using his powers in secret, a shelter that they began defending against raiders, until finally the dome itself collapsed--and every Wastelander turned their attention there, to the husk of a former city, destroyed by the very empire that had governed it.

Since then Osiris has become the General of Ikarys, the new settlement for the refugees of Ipollius, and his life has shifted entirely. While he doesn't have to worry about secrets being uncovered anymore, he has to worry about more direct things: like surviving raids by gangs of Wastelanders, having enough food for everyone to eat, and strong defenses in what has become their own mini-dome of a settlement.

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Aedolis Characters / TRIM Experiment EfVMn-II
« on: March 29, 2022, 01:01:24 pm »

Art by meeeee

__________________QUICK STATS
Name Vey Nim {Efel V. Masahr-Nim II (Pronounced: Ee-fell)}
Age 2,359 {136 at death}
Gender Male
Species Starstrider Elf, House Procyon
Ethnicity Adelan/Aedolian
Height 6'3"
Occupation Pilot Royal, Imperial Advisor
Residence Haviah, Aedolis {Formerly: TRIM}
Voice Michael Wincott
Themesong Another Way Out by Hollywood Undead

__________________IN-DEPTH STUFF

Physical Description

Personality
Jackal | Wild Card | Bloodthirsty | Manipulative | Charismatic | Natural Leader

Ruthlessly calculating, Vey is not one to have any kind of sentimental emotions towards people, though he is good at pretending otherwise. He excels in picking a person up when they're down, being the caring and understanding father figure, encouraging them to do their best and succeed. He does this all for himself, of course, surrounding himself with devout coworkers and friends who would do anything for him or his cause, and his cause has always been and will always be the expansion and growth of the great Aedolian Empire.

While he makes everyone around him feel like they belong and have a place, he is also a strong authority figure with an immeasurable presence that commands respect. You do not want to fail him, not because of fear, but because of fear of disappointing him. However, it is known that he does not give third chances. There's certainly a feeling when he walks into a room, perhaps awe or perhaps of intimidation, that makes most tend to fall silent the moment he starts to speak. Not only is he a wealth of tactical knowledge, but he tends to think of and account for everything before he speaks, often earning him the nickname of "the Man with the Plan" (which is very original.)

These days very few people see his true nature; a zealous and conniving creature always eager for bloodshed if it means great things for his beloved nation. He's willing to do anything and whatever it takes to ensure Aedolis continues to prosper, even if that means killing his own underlings with his bare hands.

Some little things:
  • Definitely has a collection of portrayals of himself in media (movies, action figures, tv shows, etc.)
  • Still has a lot of catching up to do in terms of how things work and can sometimes be a little... Out of the loop with technology.
  • Does NOT like robots nope not one bit.

Magic/Abilities
Umbrakinesis- Dark energy manipulation (WIP)

Relationships

History
As part of the indoctrination into Aedolian society starting at the youngest of ages, schools are filled with nationalist propaganda, a good portion of which aimed at youngsters focuses on the country's proclaimed heroes. People who contributed to the founding of their great nation, whose actions and deeds saved the lives of many and paved the way for the bright and prosperous future of generations to come.

In the wake of all the battles he won, the monumental feats of heroism as he saved the lives of Adelan citizens and forged onward towards their next victory, he became etched in history as one of the most pivotal figures in the great Aedolis's formation. His origin story just made him that much more likeable for the average citizen--a common person, like them, rising through the ranks through sheer ability and tenacity, or perhaps destiny, to overcome hundreds of obstacles in his path and become a legendary leader loved throughout time.

Things tend to get skewed as they're passed down through stories told over and over again, and the way he's portrayed now is often so far from the truth it's laughable. TV shows, movies, books, and music about him all tell the tales of a wise and just leader who was calm under pressure, steady as the sea and a tactical genius who would save his men in the nick of time.

Reality is much less idyllic.

Efel was born into an average family--middle class, however--so he was put through a military school and taught about tactical warfare from top professors, he just happened to excel at taking what he was taught and applying those concepts to real life situations. While he remained calm under pressure, it was not a tranquil and soothing calm--it was the calm of quiet, seething rage, that made his subordinates flinch as his expression darkened; he would often step out to the battlefield while muttering under his breath that if he wanted something done right, he had to do it himself. And when his men were in trouble he went out of his way to save them... The ones who were most useful, anyways.

In reality Efel was a calculating and ambitious man who saw every other person around him as a stepping stone or a tool to be used to further him along his journey to greatness. He was adept at recognizing a person's strengths and weaknesses, applying them to where he best saw fit, and he was also good at emotional manipulation. He knew well that you get more flies with honey; praising soldiers when they did a good job, and being gentle and understanding with someone's first mistake, these were all things he did well under the mask of actually caring about others. His men loved and adored him, so much so that when he rarely did slip up and lash out that it was misunderstood as the stress of such an important job putting too much weight on his shoulders. That just made them love him even more.

His victories were heavy blows to the enemy each time, and eventually it was decided that if they were to ever win against the Adelan troops, they had to make Efel their primary target. Take out the general, squash their morale, win the battle--and then the war.

The battle was long and gruesome, still mourned by many to this day. What a tragic event it was to have taken such a kind and competent leader from them, to rip the gifts his presence brought from their hands. Efel was isolated from his soldiers and surrounded, fighting to his eventual death with his equally beloved dragon Taryk against trained and specialized soldiers. The last thing he remembered was the pain of the blade of a bayonet piercing his ribcage and goring his heart, making his blood run cold as the wielder looked him in the eyes and whispered "Die, you Adelan scum."


Unfortunately for the enemy, Efel was a man of many plans, and his plan for this battle worked even as he unexpectedly took his very last breath. The captain and general of the enemy forces were taken down, and both sides were left leaderless, but through his second in command the Adelans were able to push forward long enough to recover his body for the funeral he so rightfully deserved and retreated. It was considered a draw.

News of his death quickly reached those higher in the chain of command, and a special team was sent to take his body and put it into cryostasis, among many other influential Adelan figures, in the hopes that perhaps one day the legendary Adelan hero would be able to open his eyes and see the future of the grand nation he'd helped build. And while the citizens of that great nation continue to mourn to this day, those officials didn't know how right they would be--that one day, Efel would open his eyes in the pristine white labs at TRIM.

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Edanith Characters / M o r t i s
« on: March 07, 2022, 08:10:01 pm »
__________________QUICK STATS
Name Mortis
Age 100+
Gender None, uses he/him/they/it pronouns
Species Ophiosinensis
Height 40' (12.19 meters)
Occupation
Residence
Voice SAM (Software Automatic Mouth) for the Commodore C64
Themesong Salvation Code - Scandroid, Makeup and Vanity Set Remix

__________________IN-DEPTH STUFF

Physical Description
Something between these two purple people-eaters. (Will design and draw later.)

Personality
A bit neurotic, chaotic and high-stress with a tendency to hyperfixate. At one point in time Mortis was just a very anxious bug full of dread and worry that it wouldn't find a good host, that it would end up as ornamental decor on some rich person's necklace. Now, though, those fidgety tendencies have been turned towards other things.

It is always thinking, overthinking, rethinking, and planning. Permanent access to computer analysis and calculations have allowed it to try and account for every possibility in every kind of scenario to ensure its best odds of survival. Mortis most certainly relies on its data a little too heavily however, as it is incapable of processing its own basic emotions, wants and desires. Like a computer that has been gifted with sentience, the personality of the bug has completely integrated with that of the mech it inhabits, leaving it to excel in matters of critical thinking and problem solving, but failing miserably at having any kind of relatability to other creatures.

Currently, its become fixated on pursuing a strange hobby--capturing and studying the creatures it comes across on Edanith, both sentient and non. It keeps its specimens in constructed chambers within an abandoned Edani military base forgotten after the war. Mortis has outfitted it with impressive defense measures, connected it back online hidden behind numerous cloaking mechanisms, and powers it all via solar power panels. It studies these creatures, looking for... Something.

Magic/Abilities
-Interfacing: Mortis is able to connect to almost any modern technology and interface with it. No digital secret is safe with them around.
-Super Intelligence: With direct access to all information found anywhere online hooked right up to their brain, Mortis has vast knowledge of just about everything. This also includes near-fluency in almost any known language.
-Morphability: Mortis can stretch and control their host body seemingly without limits through extensive genetic modifying that it has done, so watch out for surprise tentacles.
-Telekinesis: The original fleshy host body possessed the power of telekinesis, which was then passed to Mortis as it took over. It can lift most objects with the weight limit of a tank (60 tons.)
-Telepathy: An inherent ability found in their species, it can communicate with anything with a brain and the ability to understand speech.
-Transformation: Mortis has modified its outer shell and host body to be able to transform between a few different shapes, from that of an all-terrain vehicle to a jet. It cannot break through the atmosphere on its own... Yet.
-Body swapping: Mortis's initial vessel is a bit... Big. So, over time and with its growing knowledge of machinery and computers it has built itself several alternate robotic bodies that it can connect to through a direct wireless signal and pilot (like how we can control bodies in video games through VR.) One of these bodies is permanently stationed in Comodore and is often believed to be Mortis's main body. There are a few others, like an all-terrain four-legged body and a drone, as well.

Relationships

History
In the height of the Edani war, Mortis found itself in the middle of conflict. What it had hoped might be prime hunting ground--a battlefield full of all kinds of species of potential host bodies--became a living nightmare as they simply tried not to get squashed. Perhaps hopping on that weapon shipment transport from The Cancer hadn't been such a good idea after all.

Right as they were severely regretting their decision to get on that godforsaken dusty planet, the rocky outcropping they were hiding under was nearly squashed as the body of a fallen Edani mech warrior fell on it. Terrified for their own little life, Mortis jumped ship--literally--and integrated with the VERY freshly deceased body of the one who'd been piloting it.

This particular Edani mech was of a series that physically integrated with their pilots through a series of IVs and a neural crown that allowed the pilot to control the mech with their mind as well as their physical movement of the controls.

Through the connection this pilot had with their mech, Mortis was able to integrate with not just the original host body--but the mech itself.

As it lay there, eventually forgotten after the battle ended and the war moved elsewhere, covered in the sands of time, Mortis was able to stretch and and command its host body to become one with the machine in every sense of the word; at this point the host body is entwined with the mech, hooked up to it by wires and tubes made of synthetic materials as much as biological matter.

The mech is fully operational as it's powered now not only by solar power, but also by the fleshy body that's grown around, inside and sometimes outside of it. Whatever you do, don't open that hatch.

Since then, it has set up its residence in an abandoned Edani military base, and has established a variety of other locations scattered throughout the frontier that it can access through remote robotic bodies to ensnare and capture specimens to bring back to the base for further study. One of these bodies is stationed in Comodore, where Mortis was able to aid in setting up higher defense and security systems and has worked its way up to be one of the city's main high security officers. After all, wouldn't a bustling city be one of the best places to pick and choose future targets for study?

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8
Ships and Factions / Ophiosinensis - The Zombie Bugs
« on: March 07, 2022, 06:19:32 pm »

______I. Introduction
As if those in the heavens look down upon us and laugh, it seems these Parasites were created as a joke to the divine, themselves, and on all mortal creatures.

Most have common fears--fear of death, of zombies, of bugs, of horrific and grotesque deaths. Ophiosinensis are all of these things wrapped into one! These Parasites can be found just about anywhere in the universe, and exist solely for the purpose of finding host bodies of any species to devour the brain of and take control over the host body. This is considered their final metamorphosis: a sentient parasitic space bug that took over the body of your loved one and now roams the world wearing their skin suit.

9
The Rest of Aedolis / Domino Dancing (Neph!)
« on: March 06, 2022, 08:25:07 pm »
I wasn't cut out for that.

With each heavy step digging into deep sand, chilled with the night air while the cold water danced over to soak his black pantlegs, he felt himself drifting further and further away.

The undersides of his wrists itched as a few escaped rivulets rolled down, every breath felt hollow and his ribcage creaked and sighed as he moved. Muscles felt raw and stretched taut from another stressful night, another mission. The only reassuring thing out here on the beaches of Ryun was the cooling touch of the glass bottle of beer in his hand as he trudged along the shore.

The cut above his eye had wept and made him squint, and before he knew it he was wading waist deep through the water, clumsily reaching up to push the facemask off to take another swig. This was a variety that he could only get in Ryun; he'd had it before, something of a local brew. It tasted a bit like sour tangerines.

Jutting out of the cold waters before him was a large rock, tapered to a point that overlooked some of the waves. During high tide it was probably swallowed whole he would imagine; but he didn't know anything about that. All he knew was the rough feeling of the grit cutting into his palms as he started to pull himself up it, his bottom half drenched and weighing so heavy he fell back down once or twice because of his inability to focus.

The world swayed and danced with the ebb and flow of the tide, and eventually he pulled himself up to the top of the rock, letting his legs dangle over the edge, sprays of seafoam tickling his bare feet. He had no idea what time it was, 3? 4?

He went to take another swig and realized the bottle was gone. He could've sworn he had it a moment ago though? Damn. He'd have to get more when he went back to the hotel room.

As he sat up there, the cold wind against his bare chest only somewhat sobering, he realized he needed to cover up and awkwardly fumbled with his mask, still barely hanging to an ear by one loop, to put it back on. At least out here on the beaches of Ryun he could see the stars. Like the stars he could see in the wife's eyes, the reflection mesmerizing as he stood over her, breath labored in the finally still night.

"Sorry," He said. "Sorry." A few more times, as if she could hear it, with tears mixing with the blood dribbling down his face.

Vander I just wasn't cut out for this.

"I don't know why, I don't know how
I thought I loved you but I'm not sure now
I hear the thunder crashing, the sky is dark
and now a storm is breaking within my heart,"

At some point, in its waterproof case strapped to his forearm, he had started recording on his comm, while the backing track he'd made a few nights ago in his apartment played low. His head nodded slightly off to the music, some of his hair clinging to his face either because of a cold sweat or sea water.

Sorry. I'm sorry. Sorry it had to be this way.

"All day all day, watch them all fall down... All day all day, domino dancing,"

I'll take you with me, I'll remember. You won't be forgotten.

"All day all day, watch them all fall down, All day all day, domino dancing, All day,"

As he sang his chin started drifting closer and closer to his pallid clavicle, his nodding to the beat softer and softer. The sounds of the waves crashing against the rock were so soothing and rhythmic, it made it so much easier to drown out the sound of her shriek still echoing in his ears. Like a soft blanket, a cold blanket slowly wrapping around his shoulders to bring him into its darkness and serenity.



With a rather pathetic plop, Loa fell off the side of the rock into the ocean as he fell asleep sitting up.

10
Aedolis Characters / Pilot Noble Loa Ventir
« on: March 06, 2022, 05:10:59 pm »


__________________QUICK STATS
Name Louis Ventir (Also goes by Loa, or Yeshalupe online)
Age 28
Gender Male
Sexuality Homosexual
Species Human
Ethnicity Aedolian
Height 5'9"
Occupation Inquiry Acquisition Agent/Black Bagger
Residence Haviah
Voice Trevor Something
Themesong Dark Tide - Scandroid

__________________IN-DEPTH STUFF

Physical Description
Sturdily built yet surprisingly small, Louis, or Loa as he often prefers to be called, is a spry man through and through. He has more of a swimmer's build, and is in fact, an excellent swimmer.

He wears all black, and he is never seen in public without a bandana or face mask, though he will take it off for certain occassions (ie meetings with superiors, certain missions, etc.) Underneath he is a VERY pallid man of somewhat boyish looks with short black hair, and cold, sad blue-gray eyes.

Personality
Miserable.

Loa is a person shrouded in mystery. Very few know what he looks like under the masks, and nobody's about to find out any time soon. Ruthless, quick, to-the-point and silent 80% of the time. He doesn't care much for other people and it's hard to get on his good side. He moves with purpose and determination to get things done and he absolutely loathes anyone who will get in his way or slow him down. That being said, those are the easiest ways to agitate him, and some of the best ways to actually get him to talk. He only speaks when he finds it necessary, and when someone's pissing him off that's definitely a necessary occasion. He finds it far too easy to change from serious and quiet to snide and sarcastic at the drop of a hat. Thankfully though, those times are rare as it's rare he's ever seen hanging out with anyone at all. If he likes you though, it's all the way or nothing at all--he's not very gray with his emotions. Either you're a friend or foe; and at the moment, he has none of the former.

He has severe depression and is a major alcoholic, drinking it like it's water. He also has Scopophobia, the fear of showing his face/being seen, hence why he rarely shows his face. This is notated on his Pilot profile, but only accessible by superiors.

Magic/Abilities
-Hemokinesis: Loa is able to control blood, from the creation of it to its very movement. He is also able to sense blood, a person's circulatory system, and hear the beat of someone's heart. He excels in using these abilities, from detection (being able to sense up to about 100 feet who is in a room with him and even what blood type they have) to combat, being able to pull blood from open wounds, rupture arteries, create clots, change the course of blood flow and utilize building blood pressure to literally make someone's head or heart explode.
-Telepathy: His telepathy is incredibly strong and clear, however he only uses it to communicate with his dragon.
-Minor Telekinesis: Lightweight objects within his immediate vicinity (think 5-10 feet) are able to be pulled to or pushed away from his person.
-Hand to Hand Combat Mastery: Given his profession, Loa has trained extensively and spends any time out of his apartment running sims or in the gym. He's excellent at both offense and defense, and has thorough knowledge of short-range weaponry and how to use them.
-Intermediate Marksmanship: Loa can handle just about any gun and knows well how to use them with fairly decent range and aiming capabilities. He works best with sniper rifles, but pistols are also handy.
-Parkour: Most of his missions entail getting into hard-to-reach places without alerting targets or civilians, so not only is he adept at running, climbing and yeeting himself to victory, but he can also do it in a way that's scarily quiet.

Relationships
Amontillado- Loa's dragon. It was made clear on day one that he didn't choose Loa because he cared about him, he only wanted him for his abilities. Amon has a bit of a nasty rep among some of the other dragons, as some believe he pushes humans too hard. Prior to Loa he has lost thirteen Pilots and does not seem to have a shred of remorse  or guilt over any of them; due to outside circumstances it's never been determined he was directly responsible for their deaths and thus he keeps getting new ones. He speaks poorly of those who have failed him in the past. His relationship with Loa is strictly professional, potentially abusive, and it is rare that the two of them even speak outside work hours. He monitors Loa constantly.

History
Loa has never been a pleasure-seeker, unlike nearly every other person in Aedolis. And because of this, he was often ridiculed or bullied by others because he stood out from the rest. He was treated like an outcast and rightfully learned to hate nearly every living creature with thoughts and the ability to speak because of it.

There was only one person who had bothered to befriend him, and that boy became his best friend.

Both of them showed psychic abilities at the ages of 13, and both were drafted into the Pilot Candidate Program together. But while Loa was always a bit of a quiet pushover, his best friend was the opposite. Because Ru dared to stand up to their superiors for lack of involvement with bullying and abuse within the program, and to save Loa from being TRIMMed due to the lack of progress with his abilities, Loa's best friend--and first love--was TRIMMed instead. Loa has never once forgotten this, and even now ten years later he still has vivid nightmares of the night it happened.

He hates everyone and everything, including himself. The only reason he hasn't killed himself is because he knows his best friend's sacrifice would be lost, and that's a shame that even he can't bear. He can't help but often wonder--if Ru knew what their superiors would force Loa to become, would he still have made the same choice?

By all definitions, Loa is convinced that he's an irredeemable monster. He lives with the guilt of not only Ru's tragic fate, but now the murders of countless innocents from his missions. Every person he kills is more blood on his hands that won't wash off no matter how much he rubs his skin raw. He sees their faces in the mirrors, and thus smashed all the ones in his apartment. He cries after every mission, apologizing to warm corpses over and over again and wishing that things didn't have to be this way. He tries to give them peaceful deaths, and remembers them in the music he publishes anonymously online under the pseudonym "Yeshalupe."

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11
Edanith Characters / Jason Venner
« on: February 21, 2022, 11:12:07 am »

artwork by meeee 8D

__________________QUICK STATS
Name Jason Venner
Age 33
Gender Male
Sexuality Demiromantic, pansexual
Species Werelion
Ethnicity Edani
Height 6'5"
Occupation Scrapper
Residence Comodore, Edanith
Voice Vin Diesel
Themesong Burning World by Hedemi Miura

__________________IN-DEPTH STUFF

Physical Description
He's big. Huge even. Not quite as big as his grandfather, but with the height on his side the added gods-know-how-many pounds of muscle he's packed on top of it make him an absolute tank. His tan skin is for the most part unmarred, save for the few scratches and battle scars here and there, with a Shen ring tattooed on his throat. His sclera are a dark grayish-black, hinting at his slightly more than human heritage, with burning bright red irises. His lips are thin, and his eyes are shadowed by strong arching dark eyebrows. His hair is shaved in a faux hawk, a deep brown-black with the tips toward the front dyed lime green. The bridge of his nose is pierced, as is the underside of his lip which bears a set of snakebites.

He likes sweatpants, all of his shirts are tight fitting due to his size which is a fact of life he's just come to accept, and sometimes he throws jackets on top--when he can find ones that fit, anyways.

Personality
On his own, Jason is a well-behaved guy for the most part, often not making too many waves and focusing on being around to do his job and do it well. Hunting is something he's exceptionally good at, and he's always on the lookout for danger and threats. When you get him out on the streets he's always on full alert, though he does a great job of hiding it with his relaxed posture, make no mistake--those glowing red eyes of his are always watching.

That being said, get him in his off-time and you'll see a carefree, easy-going guy who's totally up for causing trouble and making a fool of somebody. With Jack he tends to waffle between the level-headed voice of reason and the cunning devil on his brother's shoulder. The look he gets when he comes up with something truly dastardly is definitely one to be on the lookout for, because while it doesn't happen often, his ideas are dangerously great and hell to clean up in the aftermath.

Magic/Abilities
Werelion--

Relationships
Jackson- His little bro who is an absolute riot and a massive dumbass but man he loves him.

History
Raised in Comodore with their father Jason and Jackson were introduced to the hard life of Edanith the moment they were old enough to walk on their own two legs. Their father owned one of the most successful scrapyards in Comodore and when he died on a scrapping mission they ended up taking over. Thankfully Jason had already been studying business to take over the family business one day anyways, so at the ripe old age of 19 he was able to make pretty quick work of taking care of everything to take the reins. Jack works directly under him, and while they may bicker occasionally about differing financial opinions, Jackson backs him wholeheartedly and knows that of the two of them, Jason is the one fit to lead.

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Edanith Characters / Jackson Venner
« on: February 21, 2022, 11:02:26 am »

Art by meeee \o/

__________________QUICK STATS
Name Jackson Venner, goes by Jack, Lec, or Lectyr online
Age 27
Gender Male
Sexuality Pansexual, leans towards men
Species Werelion
Ethnicity Edani
Height 5'11"
Occupation Scrapper
Residence Comodore, Edanith
Voice Patrick Nissley
Themesong Comin' In Hot by Hollywood Undead

__________________IN-DEPTH STUFF

Physical Description
Built like an upside-down triangle, Jack has slender hips with broad, muscular shoulders and a body builder's physique, because when he isn't at the gym he's... At the gym. That's like all he does. His skin is a light mocha tan, and adorning his torso and arms are a mix of scars and black tribal tattoos. His hair is a dark brown to match his grandfather's, cut short with a goatee and a bit of stubble along his jaw. He has a slash across his left eye, the eyeball itself is actually slightly split and completely blind. His eyes are both a shocking forest green, eyebrows dark and angular, with a strong jaw and even, full lips to compliment it. He prefers tight t-shirts, tanktops, shorts, and blue jeans on his days off.

Personality
Jack is a hotheaded sunuvabitch who takes the phrase 'the whole world is your oyster' to new levels. Carefree and free-spirited, there's rarely a time where he's not grinning or making a joke or being a smartass. He lives to enjoy life to the fullest, and can best be described as a party animal who makes himself the center of attention and loves it under the spotlight. One thing Jackson surprisingly knows is when to tell the difference between times to be serious and times to play. He can be surprisingly intuitive, and often has good instincts regarding the emotions of others; he knows sensitive subjects when he sees them, and is surprisingly caring in that he'll gladly take time out of his day to be there for someone who needs it the most. He's a good guy, even if he can be a reckless fool most of the time, particularly when you get him in the same room as his two brothers. The three of them together make the stupidest jokes, often able to drag others in with their merriment, able to lighten up just about any mood with their idiocy.

Magic/Abilities
Werelion-- Just as it says. Jack can change shape to a lion with a tawny grey coat and a charcoal main and tailtip.


Relationships
Jason- Jack's older brother and best friend! He loves the guy to death.

History
Raised in Comodore with their father, Jason and Jackson were introduced to the hard life of Edanith the moment they were old enough to walk on their own two legs. Their father owned one of the most successful scrapyards in Comodore and when he died on a scrapping mission they ended up taking over. Thankfully Jason had already been studying business to take over the family business one day anyways, so at the ripe old age of 19 he was able to make pretty quick work of taking care of everything to take the reins. Jack works directly under him, and while they may bicker occasionally about differing financial opinions, Jackson backs him wholeheartedly and knows that of the two of them, Jason is the one fit to lead.

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13
Wanderers and Independents / Imon ((Spu))
« on: February 21, 2022, 10:29:40 am »

Fullbody sketches
Shini


Imon is not written like my other characters, be prepared for this if you'd like to thread with him.

__________________QUICK STATS
Name Shini / Imon / Spu [refers to himself as "This One"]
Age Unknown
Gender N/A (use he/him or they/them pronouns)
Sexuality Technically pansexual, heavy preference towards males
Species Ophiosinensis; informally referred to as "zombie bugs"; the body he currently inhabits is an ancient being known to some as a Qirin
Ethnicity N/A
Height 6'4"
Occupation None
Residence Nowhere; he can't stay in one place long or t h e y w i l l f i n d h i m
Voice Anthony Howell
Themesong Infected by Starset

__________________IN-DEPTH STUFF

Physical Description
Most of the time, Spu waffles between two main faces--Imon, and Shini. Shini is a lithe and slender man who looks not a day over 25, with smooth alabaster skin, jet black hair and angular features that paint him as no less than supermodel material. His eyebrows are thin, face nearly perfectly symmetrical, with neon aqua eyes that glow and flash in the light, slanted upwards with thick and long black lashes.

Spu is of a slightly broader stature, built like a boxing champion and covered head to hoof in short beige fur, with gray scales coated with a light iridescent sheen adorning his back, shoulders and outer thighs. He has a long tail with a brilliant plume of jet black hair springing forth from the tip, which matches the voluminous black mane that adorns his neck; sometimes both tail and mane are adorned with neon pink and lime green highlights. He has no face, his head being merely a skull (which seems to be some kind of cross between a deer and a horse) with two short antlers and two tall, almost rabbit-like ears protruding from his mane. His eye sockets may be empty or filled with the light of two glowing aqua orbs for eyes. His tongue is blue and all of his natural body fluids glow a mixture of UV purple and aqua under certain lighting.

He's currently in the process of expelling the rotting innards of his host's body that are broken down with certain amino acids produced by himself, and either replacing them with the copies that he has started to replicate, or repairing what's there. He's going through "growing pains" as his body, the parasite, grows and stretches to fill the body of his host and fully take it over, which leaves him feeling hyper-sensitive and usually constantly in pain. He regularly excretes a thick viscous black mucus from the various orifices of his body--this is completely natural, the literal secretions that the parasite is pushing out of the old host. So it sometimes looks like he has nose bleeds, or is crying or coughing up blood. To him it's no different than having a runny nose.

Personality On a good day, they can be described as being cold, calculating, frightfully formal or polite, and manipulative. He enjoys playing mind games with people, using his powers and newfound millenia's worth of knowledge of people to play on fears and instigate torture, doing unto others what they have done to him and his people for so many centuries. On a bad day, they tend to be far less willing to converse and much more easily irritable, quick to anger and prone to incredible mood swings.

It is blatantly obvious that Imon is not mentally stable. He has dramatic violent tendencies which can be set off at any time with almost any circumstances; he will not tolerate it if someone acts in a way that displeases him or with intent to attack him and he feels he has done nothing to warrant such action. It's advised to be careful when interacting with him, because while he may look only mildly creepy to some, you haven't even begun to scratch the surface of the rot-infested waters that lie beneath.

Spu is incredibly possessive, and heaven forbid if he ever decides to think that he owns someone or something, because he becomes viciously jealous should anyone ever touch that someone or something, and will immediately spring to fight to protect what he owns without hesitation.

Magic/Abilities
Telepathy- Spu is capable of communicating telepathically with anyone he so chooses over any distance with zero problems. This is a naturally occurring ability in his species, however it has been amplified with the powers of the host body he has taken over, and when not careful it may sound as if he is yelling inside your head, or there are sharp and painful echoes when he "speaks".

Teleportation- Imon can teleport anywhere he knows and can think of, which is literally millions of places. However, he's still learning how to control it, and at the moment tries to stick only to short distance jumps while he gets the hang of things. This was originally his host's power, not his own.

Shape shifting- He can shapeshift into any form that he can conjure up in his mind; any creature in the universe. He still has trouble controlling this one and so far can only alternate between a few forms with ease--a bipedal qirin, quadrupedal qirin, and a stunning young man who he knows was at one point named "Shini" when his host was still alive.

And he probably has more powers to come but hasn't figured them out yet!

Relationships

History
To understand Spu, one must first understand the history of his species.

Where he comes from, his kind are considered the scum and villainy of his local solar system. They are looked down upon, thought of as vile and disgusting creatures, and generally considered to be dangerous and abhorrent pests. They barely manage to scrape by, their home planet having long since been overtaken by invaders, and tend to fend for themselves as best they can; when someone sees a zombie spider, they try to kill it. The only ways to survive are by killing and parasitizing host bodies bigger and stronger than their own to protect themselves. Infection of other creatures is always how they've survived and is a part of their natural life cycle, which is something that many other species find incredibly offensive and morally wrong.

They can't help the way they were created, the way they evolved. It's just how they function.

Many are tired of the treatment but there is little they can do to stop it; little they can do to organize when so many are spread across the galaxy with no way of uniting to fight for any kind of rights or a cause.

Spu has been planning his revenge for a long time, waiting for the opportune moment to seize the right kind of body that would grant him the kind of power that he needed; and when he saw his chance he took it.

Spu's current host body is that of a Qirin, an ancient and sacred being with untold powers and knowledge of the universe. And he has every intention of using this body, now that its powers have been passed onto him in ways he never could have imagined, to remedy the curse of his kind and extract his revenge on the universe that dealt them such an unwarranted cruel life.

But first he has to figure out how to use it. And so far that's proving to be the tricky part.

As soon as he infected his host body and killed the Qirin itself, the eyes of the universe all turned to him, and now he's on the run--a criminal to the highest degree, having caused a major ripple in the fabric of fate, space and time, and every being in charge of the universe is after him to stop what he's about to do. And yet, something is... Off. The Qirin is dead and yet it isn't. The soul of the creature seems to haunt This One, saying over and over that it forgives it and understands yet the guilt of murdering something so pure for personal gain continues to eat at Imon night and day. It sees flickers of visions of the original Qirin in its peripherals, and hears his whispers of kindness in the dark.

It's a strange feeling to wrap his head around, controlling this mythical body yet sharing it still with the original somewhere deep inside, and he's still reeling with the aftereffects, and will be for the next few years as he slowly takes over his host body to completion and learns how to manage control when he bit off more than he could chew.

It'll all be worth it, in the end.

Quick notes-
Imon is mainly meant as a horror character though I may throw in some comedy with him bc it's me and I can't not, but I want to stress that he is severely unpredictable, violent, and gory. Most if not all of his threads will have an M rating, so if you'd like to plot with him consider this your warning. :v

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14
The Rest of Aedolis / Future Nostalgia [Oneshot]
« on: August 23, 2021, 10:07:41 pm »
"You're dissatisfied, right?
Meet with me to talk about your future."

Tch. Anyone would be intrigued by those words, wouldn't they? Andromeda glanced back down at her comm to double-check the address. Still, she couldn't understand what the old man meant. He'd always struck her as a strange and mysterious person, if not a little meddlesome. He was one of those ancient demons that toyed with people for fun, and she was fairly certain there was no one still alive who understood what went on in that horned head of his.

That guy had been around for ages, a Pilot for just as long. Nobody really knew how old he actually was, his age on his Pilot profile was an estimate and much of his information was locked up, top secret. What would a guy this high up with that many connections want with small fry like her..?



"Ah, you came after all, brat."

He had a sly grin, with his long silky black hair actually let down for once, and his two tall demon horns making for a striking silhouette. His orange eyes glowed like they were lit with the fire he wielded, and even Andy had to admit that of the many Pilots and Commanders she'd met, he was one of the ones with the largest, most intimidating presence.

She knew the sheer physical power he wielded, she'd seen it growing up on tv, and she'd never seen the man break a sweat.

She stood there awkwardly in the doorway of the private room as he set down his cup of matcha tea with a resounding clack that seemed short-lived in the suffocating resonance of the room. She hadn't even known there were tea houses in Travica.

"Anyone would come after being invited by you, Sir." She said through slightly gritted teeth, her chest feeling tight as she came in and sat on the bench across from him. Just what did he want..?

"And yet I thought you'd hurry faster if you were so intrigued." He rumbled, his voice deep and gravelly. "You're late."

"Huh? I'm five minutes early I thought--"
"Then I suppose you don't care about your future as much as I thought you might. My squad shows up to regular meetings earlier than this."

She couldn't help but glare at him; if she had realized he was going to treat this like work then she'd have come earlier sure, but he'd made it sound so strange and casual in his message that she had no idea what he wanted or what to expect. Just as she thought, he was meddlesome.

"I apologize for wasting your time. What did you want to talk about?"

He suddenly let out a bark of a husky laugh, snorting to himself as he sat back, resting his hands in his lap with his fingers laced together. "That's more of what I was expecting; it's nice! It's nice to see that time out was worth it. You grew up a little, it's great isn't it?"

She said nothing, every muscle in her body tense. She didn't know what he knew and couldn't say anything outright to confirm or deny because she didn't know what he knew--or what he was allowed to. Still, this was irritating.

"Fine, fine. You've been through a lot, anyone with eyes can see that. But you don't know what to do with it, right? The Titans are a mess right now, and from what I found your teammates didn't like you very much. I wonder why?"

Was he mocking her? She found herself gripping the fabric of her yoga pants and grinding her teeth. Stupid old man, what did he know--

"Come to Samariel."

...
......

"What?"

He just grinned at her, using his telekinesis to bring his cup to him to take another sip of tea.

"The tea in Samariel is better. So is the water, you like to swim right? I did my homework."

She stared at him, not even touching the cup of tea that was sitting waiting for her as his telekinesis poured it.

"I... I don't understand what you're getting at. Samariel? Why? I don't drink tea."

"I think you understand but you're just confused. Allow me to clarify: Come to Samariel. Join the Leviathans. We can make better use of you there than you'll be here."

...
......

"I don't mean to be rude Sir... But are you senile?" She asked bluntly, her shock keeping her from thinking before she spoke--after all, just what the hell was he on?

He started laughing, his cup of tea setting itself down on the table as he slapped his knee.

"Senile..!"
"Sir, I'm serious. Do you not know who I am? You just said you did your homework, and yet--"
"And yet why would I invite such a troublemaker to my Squad? I don't like to repeat myself; you've been through a lot, any fool with eyes can see that."

She stared at him blankly, her heart in her throat as she couldn't connect the dots. What was he getting at?

"You've changed, and I want to change you more. I can see potential in you, and with the right technique I can change your shape and mold you in the fire like glass until you become perfect."

He shrugged, sighing and running his hand through his hair.

"Truth be told, I'm old, as you clearly know. I'm getting bored; I'd like to retire. But nobody in my Squad is ready yet, ready to take the lead of such an important part of this society. The Leviathans have been around for a long time, and it's a lot of responsibility that they're not ready to bear."

... No, don't tell me--

"A Pilot with the experience you have is rare these days. You've dealt with it directly; the great responsibility of life. I can see it in your eyes, and I can tell because I know what you are. Your specific flavor of succubus--I know your mom, you know."

She felt like her heart was skipping beats, like it was ready to stop.

"Hey... There should be a limit to how many cruel jokes you can make, Spider. If I'd have known you were just going to spout bullshit then I wouldn't have bothered wasting our time, please excuse me." She said as she started to get up, her blood roaring as it rushed through the veins in her ears.

If she'd have known he just invited her here to jeer and torture her then she would have told him to fuck off at once, she couldn't believe she fell for something like this--

"You ate them, didn't you?"

No. No.

She was stopped dead in her tracks, back to him as she faced the door, hindered by her own damned fear and curiosity.

"That's normal for your type. Not all succubi can get by on sex alone. Not the old lines, like yours. It was bound to happen at some point or another, but for someone like you who values human life so much, it would be devastating."

She turned to stare at him, the fury in her gaze instantly quelled by the chillingly cold one staring back at her. His smile was gone and he wasn't kidding anymore.

"You're afraid. 'What if it happens again? What if I lose control again?' right? Especially now that you're back in regular society, surrounded by innocent people, right? You want to forget everything and restart and pretend it never happened, right?"

She didn't know how he knew so much; if it was his connections, or if he was just that good at figuring people out because of how old he was, or both, or neither. She didn't know if she wanted to run from this room as fast as she could, or kill him. Her blood was rushing, and her heart was racing, panicking, what could she do? Was she discovered, was she going to be imprisoned after all, even though they'd been criminals? No, she couldn't, she didn't survive all the torture and starvation and the fighting and Acis Point just for this, for it all to be ripped from her right when she'd let her guard down--

She felt a warm hand on her shoulder, and before she could move she was suddenly being held down on the floor, her heart in her throat as she gasped. How did he move so quickly?!

"Relax. I'm not here to threaten you or take you in. Besides, Axis Point would already have seen everything, they don't care who you ate out there. You're fine, brat." He took his weight off the knee that was pressing into her back and she gasped a little and finally took in some air, coughing once or twice. "Sit down and drink some tea."

That warm hand grabbed a handful of her shirt fabric and lifted her up off the ground like she weighed no more than a child. He helped her to her feet and just as easily guided her to the cushioned bench and sat her down with a gentle push. Every hair on her body was bristling as she stared at him, afraid.

She felt afraid, he was right. But right now she was especially afraid of him.

He sat back down across from her and let out a sigh, the tea pot raising up to top off his glass.

"Damn kids, you always get so ahead of yourselves. You still have a long way to go before you learn even the basics, like learning how to listen. I'm offering to help you, fool."

He took a long sip of his tea, clearly a little irritated. He glanced at her, down to her empty cup, and then back up at her. "I said drink your tea."

She flinched, reminded of her father's angry voice, of being scolded and beaten, and she quickly reached out and grabbed the cup and took a forceful sip of it. Spider let out a breath, finally leaning back again and relaxing.

"Like I said, I'm here to help you because I see your potential. But in order to keep growing you need to be pushed in the right direction, and sometimes that push is being saddled with more responsibilities.

I'm offering you a position but it isn't guaranteed; you'd have to do something for me first."

Suddenly the talk was sounding a little more digestible and realistic; of course he wouldn't make this kind of outlandish offer to her without wanting something in return, right? She lowered the cup to rest on her knee as she gripped it tightly with both hands, trying to calm herself, which she realized now was why he told her to drink.

"You'll come to Samariel and work on missions with the local police force for three months. It's something that's far below your rank, and I think you should be smart enough to know why I'm asking it of you."

She grit her teeth and didn't say anything, understanding completely.

"Establish trust with Samariel's people, learn the city and know it like the back of your hand. The police are just as important as Pilots in keeping the peace, and they're short-staffed lately. Do that successfully and I'll welcome you to the Squad.

In order to earn their trust though, you need to show what you're properly capable of. Every day after your shift ends with the police, you will come see me for personal training. We will work on those new powers of yours, because I'm one of the only ones that can teach you about them.

Come to Samariel. Start over and become stronger, become someone you can be proud of. And then eventually, become the leader of the Leviathans. Show the world that you're here."

He stood up, drinking the last of his tea and setting it down on the table.

"I'll give you a week to think about it. It should be an easy enough choice."

He moved silently through the room and the door shut behind him with the gentlest click, and Andromeda Messiere was left to sit there in the tea room alone to think about her future.

15
Haviah / All This Time [Lion]
« on: August 11, 2021, 06:23:32 pm »
Her head was pounding as she struggled with shaking hands to take the pain killers offered by the nurse who started massaging her own temples once her hands were free of the pills and glass of water.

She tossed her head back and downed them as if swallowing them any faster would make the pain go away that much more quickly. She knew how much the nurses hated coming in here when she was having these episodes; the pain was so much she had a hard time not accidentally broadcasting it to anyone in the immediate area, so the workers would often complain of migraines and headaches out in the hall. She couldn't help but hear it, all of her senses were so much sharper now and she hated it.

She started to raise her hand to wave the nurse away, the poor thing already looked like she was paling from the pain, when suddenly the nurse remembered something.

"Ah, that's right--your comm. Uh. We have your comm for you. Here." She fumbled awkwardly for a moment to find where she'd set it down, and then handed it over.

Gingerly, Andromeda took it and stared at it through swimming vision for a moment, before grunting and waving the nurse away. It hurt too much to nod and she couldn't think clearly enough to speak. She was dizzy, nauseous and in pain. Socializing was a bit too much for her, even looking at the screen as she held the power button on the side and it lit up was almost too much.

She laid her head back against the pillows, not even hearing the door clack shut as the nurse power walked out of that awful, painful room. She felt something warm and itchy tickling her upper lip, and reached up to wipe it away, the back of her hand coming away smeared with blood.

Honestly the nose bleeds were so common she wasn't even surprised anymore. Instead she just let her hand drop to her side, closing her eyes as she waited for the pain killers to help ease her mind, and the last thing she remembered before drifting off was the familiar vibrating buzz as the comm set powered up.

A few hours later a nurse was gently rousing her; time to go to the bathroom and have dinner. And that had been Andy's routine now for... She didn't know quite how long. Maybe a couple weeks? Sleep, pee, eat, repeat. Despite everything, when her mind was clear enough to keep her pain to herself and the nurses felt sorry for her, they would tell her how remarkably quickly she was recovering.

Getting your mind flayed in Axis Point was something everyone experienced differently, and something that some didn't survive at all. She supposed she was lucky.

And she also supposed that the nurses largely pitied her; what they probably saw was a former thorn in Aedolis' side, the rowdy trouble-making mighty and furious Andromeda, being reduced to nothing more than a tired, exhausted Pilot no different from the rest. Like a wild horse that had finally been broken of its spirit, or something.

As she shakily ate a spoonful of chowder she slowly remembered that she had turned her comm set on earlier, and as she reached over and turned on the screen she furrowed her brows at the sheer number of message notifications.

Messages? From who?

Who could have possibly missed her while she was gone? There should be no one--

She opened the messaging app and while there were a few messages from various persons, the most of them came from... Theo.

Theodoryk Kray.

Theo: Hey what's up? You doing anything tonight?
~3 hours later~
Theo: Okay so you don't wanna answer messages, I get it but the least you can do is tell me to fuck off lmao loser.
~3 days later~
Theo: Good morning beautiful
Theo: jk that was my hamster
Theo: But maybe not actually lol. Hmu when you get a chance
~2 weeks later~
Theo: I know you haven't replied to my messages. I'm not desperate or anything but like it'd be nice to hear from you is all. Mom keeps asking about you and I don't know what to tell her about how you're doing. So I just say you're busy. Keep in touch, don't be a stranger.
~3 weeks later~
Theo: Mom says hi. She'd love to do lunch soon. She figures life never pauses for a pilot so she doesn't wanna bug too much. Talk to you later.
Theo: Okay are you playing hard to get because this isn't really that funny anymore. Also it's Hamtato's birthday tadatadatada He's got a cake for being a 12 yo old man
Theo: (uploads video of Hamtato in a party hat with a birthday cake of nuts, seeds, and berries. Hamtato also gets a new hamster wheel.)
~3 months later~
Theo: I get you're not talking to me anymore but the least you could do was tell me why. I miss hanging out with you so like this cold shoulder shit is getting old.
~3 weeks later~
Theo: I miss you. I'm sorry if I sounded like an asshole before. I'll leave you be. But also you're a loser, loser.

By the time she reached the bottom, the comm set fell into her lap as she covered her face with her hands, curling up in her bed, food left cold and forgotten. Her body started tensing, wracked with ugly sobbing as the tiny, prideful part of her that still remained vaguely hoped none of the nurses stepped in to see her like this.

The more she cried, the more her head hurt, and eventually blood started mixing with the saltwater in the palms of her hands.

"I know I sound like a hypocrite when I'm saying this, but I really think you should believe in others a bit more. Not everyone is out to get you--if they were that would mean the whole world revolves around you, and I hate to burst your ego bubble but it doesn't."

Addie's tail had flicked a bit as they spoke, and she couldn't tell if it was mild irritation after hearing her go on for the umpteenth time about how there was probably nobody waiting for her back home, or if it was anxiety to say something so daring to the only friend they had in this wasteland. Or both.

"Especially that Theo guy, I mean think about it Andy. He sounds like he genuinely likes you, not just because you're famous and a popular model Pilot."
"Maybe..."
"No, no maybes. Cut the guy some slack, you even met his MOM, right? When someone introduces you to their parents I hear that's like... Really big."
"I wouldn't know."



"They were right," She mumbled to herself in between painful sobs, the congestion in her sinuses making her migraine come back tenfold, "I am a fucking i-idiot."

After a while of trying to calm herself, forcing herself to take some sips of water from the styrofoam cup by her food tray, she picked up her comm set with shaky hands and looked at it for a good, long time, despite how the glare of the screen hurt her eyes, trying to think of what to say.


Andy: I'm in DOSAM, if you still want answers.

16
Wanderers and Independents / Shen the Destroyer
« on: January 06, 2021, 06:22:46 pm »

Art by meeee
Non-human Form
[Birb ref coming soon maybe]

__________________QUICK STATS
Name Shen
Age O l d
Gender ? Appears male
Sexuality Homosexual?
Species ? ? ?
Ethnicity The world will never know
Height 6'6"
Occupation Giant space bird, scrapper
Residence An asteroid field not too far from Cancer and Edanith
Voice
Themesong Catastrophic Orbital Decay - Dan Terminus

__________________IN-DEPTH STUFF

Physical Description
Strictly speaking, Shen's true form is a giant black predatory bird with a ring for a head filled with purple energy swirling inside like some strange black hole. Roughly the size of an average freight ship, he lives in an asteroid field far enough away from Cancer and Edanith that it's rare to get ships out there to pester him. When they do he tears them to shreds with his massive talons.

But you can't always wander through life as an astronomically large headless bird. So sometimes he appears in the form of a deep purple humanoid, with that same strange ring for a head and the purple energy void within. If you throw things through the hoop they disappear into the portal and don't come back out the other side. It isn't recommended though, because usually a portal will just appear behind you so the thing you threw hits you in the back of your own head. So don't be rude.

When he needs to be conveniently small and NOT utterly terrifying, ie to blend in, he appears in the form of a man with dark brown skin and black hair that's shaved on both sides of his head, leaving a mulberry-dyed tuft at the top. His ears are pointed, lobes stretched with golden plugs. His face is covered in gold tattoos, some of which extend down his body. He's built like a brick house--big and b u f f. His eyes are a deep black with irises that aren't really there; they're swirling purple voids of energy.

Personality
Shen is a simple-minded, partially bird-brained fellow who just lives a simple life out in his asteroid field. He likes to be left alone, and sometimes when he's the bird for too long he kind of forgets how to people. He's quite territorial of what he considers his, be it an asteroid or a person, he is a strongly protective bird man.

He can be a little awkward at first and isn't too up-to-date on traditional social practices; he'll forget to introduce himself in first meetings, and usually thoughtlessly skips over how-do-you-dos in favor of cutting right to the chase. If there is no chase, expect an awkward silence. A conversationalist he is not.

But when he sets his sights on something or becomes intrigued, his curiosity and impetuous nature will often get the best of him and sometimes get him into trouble that was otherwise easily avoidable. He likes shiny things and pretty boys.

Magic/Abilities
Spacial Manipulation-
Shen has total and complete control of space in its purest form; he's able to warp space and create portals, wormholes, pocket dimensions, and all other manner of strange spacey things. The bigger the thing the harder it is for him to manage, but at this point he can manage his powers quite easily and with shocking precision. He can teleport people by opening portals for them or by touching them and sending them outright, which gives the appearance of the person poofing into a cloud of purple energy. It's more of a defensive power than offensive when it comes to combat, but he can use it in surprisingly creative ways when push comes to shove; like punching someone and using the moment of physical contact to send them through space and dimensions like a glitched character in a video game. Pchooooo.

Teleportation-
Using his spacial manipulation he is also able to teleport himself as well as others to anywhere he can picture in his minds' eye, though he gets most precision by going to places he's been to before.

Basic Telepathy-
Shen can read minds or rather "see thoughts." He can also communicate with the minds of anyone in the nearby vicinity, but usually chooses not to unless if he knows the person he is talking to.

Relationships

History
Shen was born thousands of years ago in some unknown part of the galaxy to a goddess mother who looks nothing like him and is just as mysterious as he is. It's from her that he got his powers and learned how to control them. He isn't sure if he would be classified as a god or a demigod, but he suspects the latter, though he is immortal and doesn't age.

He's a bit of an introvert to begin with, so he hasn't bothered with mortals much throughout his existence; he found his homes in asteroid fields too dangerous to be explored, and when those brave enough do venture too close he tends to keep the legends of peril going by destroying any ships that get too far in to escape him. His part of the galaxy is largely avoided by any regularly space-faring folk as a result; the average sailor values their life over adventure in a dangerous asteroid field.

The ships, once destroyed, he has found make great scrap material, and so this is his also his main source of income; every now and then he'll pop into existence in a scrapyard on some space station or planet, sell all the goods he teleports in, takes his money and disappears without so much as a trace.

What does he use the money for? Grocery shopping and home renovations on his main asteroid.

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17
Libra Characters / Gray Torai
« on: January 06, 2021, 05:59:39 pm »

Art by meeee
Fox!Gray

__________________QUICK STATS
Name Gray Torai, "Aubergine", "Ace", or "EggplantFox" online
Age 27
Gender Nonbinary (uses they/them pronouns)
Sexuality Pansexual
Species Half Serenian, half fox demon
Ethnicity Libran
Height 5'3"
Occupation Pilot Duo, Mage
Residence The Libra
Voice Megumi Ogata [voice of Haruka Tenoh/Sailor Uranus]
Themesong 宵々古今 / YoiYoi Kokon - REOL

__________________IN-DEPTH STUFF

Physical Description
Gray is a tiny little thing, standing short with short, fluffy hair that's a gradient from fuchsia to deep plums and navies where it shortens to a buzz cut along the sides. Their ears are two fluffy green fox ears which fade to a burgundy/plum at the tips, this coloring is natural and is echoed in their short and equally fluffy tail. Their skin is a ghostly pale ivory, their eyes big with thick lashes and unusual coloration, their irises a mixture of metallic silver and gold flecks with bronze pupils that turn more red depending on the lighting. They sport fangs mixed in with their regular teeth, fingertips ending in plum colored claws, and their feet aren't feet at all, but anthropomorphic paws with the same green-purple coloration as the rest of them.

Personality
Gray is a spontaneous and bubbly-minded individual with a penchant for practical jokes and getting into all sorts of (minute) trouble. Simply, they are best described as spunky and out-going, particularly friendly and easy to get along with. They insert themself into social circles with ease, throwing on different facades of their persona for the ease of making new friends as quickly as they can take them off to mingle with someone else completely different. Their state of mind is ever changing, going from humble and sweet to feisty and challenging in a second. Whenever they're smirking is the time for one to be on their guard, because whoever is the receiver of said look is likely about to play a part in their next joke.

At times they may come off as a little abrasive or cruel in how easily they can make fun of others, though they will poke fun at themself just as quickly and easily, reading people being one of their key talents. In their spare time they can often be found mingling in bars and clubs, or sewing their next fancy outfit at home, their fashion sense an ever-changing and explosive thing that tends to put many of the more conservative Librans at edge.

Fun things:
- Gray doesn't think with their heart, they think with their stomach. Quickest way to get on their good side is by buying them food, but once ain't enough. You really wanna get on their nice list? Treat em all the time and they'll be your friend for life.

- They ADORE fish. Tasty tasty tasty "Fiiiiiiiiiiiiiiiiis h!!"

- Gray is a relentless flirt. As far as jokes are concerned, they're "dating" everyone they speak to just so they can make jokes about divorce, breaking up, and generally being over dramatic. Truth is, for as much as they tease, they'll never go anywhere with it, and perhaps unsurprisingly, are still a virgin.

Magic/Abilities

Pyromancy-- Gray's abilities lies entirely in the flames. A master fire manipulator, their favorite party tricks include making fireworks and changing the colors of their flames willy nilly to make a more "memorable" show. They can blow up a building as easily as they can make intricate designs of spinning fire that fit in the palm of your hand, and they are incredibly proud of this talent.

Genetics-- Being half fox demon, Gray can change their sex at will and alter their appearance for the purpose of making mischief. This usually involves changing height, voice, facial features (slightly), and hair style/length. They mostly use it for pranks, as all good fox demons should, and are capable of holding a form for any given length of time they so choose.

Relationships

Pardner-- Neph??? Neph. nEPH?!

Mother-- A rather shy Libran woman who may or may not have made the happy mistake of sleeping with a fox demon on his way through the station. She raised Gray by her lonesome and is very concerned for her child's well-being given how wild they are. She wants them to settle down and lead a simple life, which is clearly never happening any time soon.

History
Gray grew up as an only child, and as such they were a bit spoiled. Not only were they given all of their mother's love and attention, but whenever they acted out and got in trouble in school they were always bailed out of it. As a result, Gray aged getting away with more and more pranks and impish activities, much to the chagrin of their peers. They learned on their own how to curb the sting of their jokes, and learned to tune it with finesse to an art that could be appreciated by almost everyone around them, so they weren't the only ones laughing anymore.

Still, they had a lot of chaotic energy that ran rampant throughout their little body, and as their fiery powers reared their heads it became apparent that Gray needed a job that catered to their energetic nature, and that in turn led to their mother putting them through military training, and then to them becoming a member of the pilot duos that make up the Libran fleet.

Their first partner was a Jockey named Dak, the most understanding and patient sunuvabitch Gray has met to this day. Dak knew how to reign in Gray's feroicious attitude and keep them focused under pressure, and over time the two became best friends. They did everything together, hung out all the time together, ate together, and were always a fun pair to ve around for their other coworkers. They worked perfectly as a team and were one of the most praised pairs in the fleet, chosen for important missions left and right and adored by their superiors and their peers.

But at some point all good things have to come to an end.

On a mission to protect the station from invasion by pirates, a shot was fired that clipped the backside of their ship, knocking out the life support for both of them but frying Dak's completely. He was electrocuted to death in his seat while Gray struggled to get the ship back to the station by themself.

Dak was dead vefore they touched the hangar bay.

Due to Gray's nature, and the loss of someone so close to them, the commanders have taken their sweet time trying to find a partner for Gray to replace Dak. Everywhere they go they're met with pitiful stares and soft whispers, making them a bit more prickly as a person as a result. They're going crazy from being grounded while they wait for another Jockey option to come along, and as much as Gray misses flying, they secretly hope the commanders never find them one.

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18
Libra Characters / Aelwen THE WORST DRAGON
« on: January 06, 2021, 05:55:29 pm »

__________________QUICK STATS
Name Aelwen [Mobscene online]
Age 572
Gender All of them???? [He/She/They all work]
Sexuality Don't ask.
Species Space dragon
Ethnicity Aedolian-ish
Height 7'2"
Occupation Writes fanfiction in her spare time about Pilots who died years ago that nobody else in space gives a hoot about
Residence Some hole in the wall apartment on the Libra station
voice Mat McNerney
Themesong Mobscene by Marilyn Manson

__________________IN-DEPTH STUFF

Physical Description
Aelwen is a particularly tall individual with a lot to them. Sometimes referring to themself as a squishmonster, they're a chunky fellow with a rather narrow set of shoulders and wide ""birthing hips"" and ""juicy AF"" thighs. Their skin is a deep teal that feels similarly to a snake's--fun fact, they shed every three months. They keep their hair fluffy on top and shaved underneath, the deepest teal on their person. The top of their head also sports two sail-like fins covered in the same aqua markings that adorn the rest of their body. Their teeth are all sharp, hinting at their carnivorous diet--a pale gray, while the inside of their mouth is a range of mauves and deep lavenders. Their fingers are tipped in long, spindly gray claws, as are their reptilian feet, attached two two digigrade legs. Their tail is long and slick, starting out thick at the base and tapering to a thin tip at the end. Their backside is detailed with rows of spines that go all the way to the tip of their tail--these spines light up bright fuschia when they're about to let loose a burst of their own version of atomic breath.

Aelwen prefers to wear comfy clothes over anything else. Baggy sweaters usually, and maybe booty shorts if you're lucky, otherwise they'll attempt to skirt by the authorities with a hoodie that barely covers their ass and some fancy lacy thong underneath and nothing else.

Personality
Aelwen is an asshole. That's the best way to describe him.

A horny bastard all the time, they have no sense of personal space or boundaries. They could care less about what offensive or horrendously fucked up things they say or how it affects others around them. They could also care less about having friends; they've been wandering the galaxy by their lonesome for a hundred or so years now, and if it was ever going to bother them it'd have started eons ago, not now.

Aelwen's favorite pasttimes seem to be writing fanfictions, and whoring himself out for spare money to use on the stupidest things imaginable--usually food, booze or stupid figurines of some of his favorite characters from film, tv, books, etc. He's a surprisingly huge nerd, and would love to have a weapons wall of some of his favorite media weaponry, which would be entirely useless.

Then again, everything she does is useless.

Magic/Abilities
-Immortal
-Enhanced strength and durability
-Strictly carnivorous
-Shifting [from... This, to full-on dragon]
-Can also breathe ridiculously hot fire not unlike Godzilla's Atomic Breath

Relationships

History
A space dragon and another dragon had babies, and one of them was Aelwen. They were living a life in secret in Aedolis until Aelwen decided to be a royal cuntnugget and got their cover blown.

Aelwen escaped, not without colossal damage and lots of people dead from that ridiculous breath of theirs, and have been wandering around in space absolutely lost for centuries now.

Somehow they ended up on the Libra station and found themself a landlord who'd give them a crappy place to stay as long as they paid their "rent" when it was due, which they have no problems with, considering their near insatiable apatite for the D. They've recently stolen found themself a phone and have been using it to terrorize the other poor folks of the Libra in its chatroom.

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19
Aedolis Characters / Spike the "Last" Unicorn
« on: January 06, 2021, 05:13:25 pm »


__________________QUICK STATS
Name Spike Sutton, Mezzoforte online
Age Unknown
Gender Male
Species Unicorn
Ethnicity N/A
Height 5'0"
Occupation One of the most expensive whores money can buy
Residence Haviah, Aedolis
Voice Rob Swire
Themesong My Demons by Starset

__________________IN-DEPTH STUFF

Physical Description
Spike is a toned man who looks far younger than he actually is, perhaps early to mid twenties at most. His eyes are a pale silvery blue, framed with thick lashes in a slanted almond shape that makes his default expression permanent bedroom eyes. He doesn't smile, he smirks, with thick lips featuring a snakebite piercing under the lower one. His nose is perhaps a bit big but fits his face well, the bridge pierced twice with two silver balls on each side, and a septum piercing. His eyebrows are thick and expertly defined, pierced twice over each brow, and his hair is kept short and layered with possibilities for countless styles that always ensure he looks pristine. His hairline fades to a perfectly maintained chinstrap, goatee, and slight five o'clock shadow, giving his face the barest hint of pricklies that keep him from looking too boyish. Both ears sport numerous piercings as well.

His skin is a nice mocha tan, and his body is riddled with pale scars that at this point make him look more like a calico cat than a victim of abuse. His waist can taper in to a shocking 19 inches when fully cinched, and his body is wrought with lithe muscle most noticeable in his thighs from all of his practice at pole dancing. But perhaps his most interesting feature of all is the long, short-furred, slender aqua tail that protrudes from his lower back, longer than his legs that ends in a graceful tuft of white fur with the slightest hint of a blue iridescent shimmer. His left forearm is decorated in the jewelry tattoo that tells of his affiliation as an entertainer of Red Lotus, elaborate and intricate, mocking a faceted heart-cut ruby set inside of a lotus at its center.

Personality
Spike has been slowly losing the bitter hatred that's tainted his being for so long, and is now returning back to the young man he used to be some 6,000 years ago. Though he's accumulated knowledge and wisdom, and perhaps he truly acts his age in the responsibility he feels towards the newer ones who have joined Red Lotus, he can still be every bit the sassy fuck he used to. His wit and sarcasm know no bounds, a trait that has garnered much love and adoration from his fans due to his ability to reign it in with humility and good timing. He isn't just pretty arm candy, he's sharp and to the point, someone a beau can be proud to have on their arm at a party of politicians or a corporate event. He holds his own, only backing down from a challenge when it's in his--or Red Lotus's--best interest to do so.

Spike specializes in stripping, dancing (which includes on a pole,) singing, and of course, being an excellent event host with his charm and charisma. He has an incredible eye for aesthetic and fashion, his custom tailored outfits always sure to make jaws drop whenever he walks into a room emanating seduction, mystique and luxury.

Magic/Abilities
-Immortality
-Immune to diseases
-Teleportation, Telepathy, and shapeshifting [these three are kept absolute secret]
-Basic purification powers [he saved a politician once from getting poisoned, press went nuts]
-Adept at the manipulation of sound and ice. This is something which is used more for show, using tiny ice crystals to make his body glitter, or his control of sound to make sure his voice is heard in a crowded room, however he can use it for combat most exquisitely, and has made a point of not doing so in centuries to avoid negative attention. He still keeps up with rigorous exercises that keep his skills sharp however, after all, you never know when you might have to save your own skin.

Relationships
Harlequin Kingschilde-
Spike's somewhat-almost son. He ended up looking after and bonding with Harley back when the Kulshedra was young, and keeps in touch with him to this day to be there and support him however he can. Harley is a sweetie, and Spike has always been of the firm mindset that he deserved and still deserves better out of this world.

History
Spike has been around for a very long time, much longer than most citizens of Aedolis can count. Yet, perhaps unsurprisingly, his history is as common as any other's--or at least it would have been, from his younger years.

Spike was born like any other unicorn, into a herd, pure and blissful and serene, until one day he was captured by traders and sold into the world of slavery. They stole his innocence, beat, raped, and abused him, forcing him into a world he was never meant for, until one day he won his freedom by the skin of his teeth, and some years later, he met Lonely Bird.

Another unicorn, broken and discarded from the world they came from turned slave trader himself, Spike quickly took a liking to him and fell in love with him on their journeys to retrieve Lonely Bird's stolen horn. Upon retrieving it, however... Lonely Bird, overwhelmed by years' worth of emotions and memories he couldn't control, betrayed Spike  and sold him back into the world that had destroyed him. Two months later he tracked his Spike back down again, but those two months spent in misery in the very hell it'd taken him years to break out of left Spike furious. He was freed, and the two went their separate ways, with broken hearts and broken spirits.

For centuries Spike wasted away, falling deeper and deeper into the darkest pits of mankind, turning to piracy, drug rings, and prostitution with no hope or aim or clue as to why he kept on persisting at life. That is, until he was picked up by a group looking for beautiful creatures to bewitch the wicked and save the people of a country that was slowly starting to devour itself. And with them he still is to this day, as one of the most expensive, lavish and highly recommended (and exclusive) houses for entertainment known to Aedolis, and they are known well.

His every move and decision from day to day is pre-planned, sometimes weeks in advance, and as a member of Red Lotus ever since it started from its humble beginnings, Spike is the one arguably most used to the schedule. His public appearances cause fan mayhem, as he's one of the most well-known and well-admired prostitutes in the country, famous for his mysterious disposition and the exotic nature of his looks as well as his impeccable taste in fashion. He's been doing this gig now for centuries, and it shows in how expertly he handles it. His days are filled with meetings for publicity, fittings, lavish and expensive dates with high-paying customers, who often need to book at least eight months in advance for simpler bookings such as simple entertainment (dancing, singing, dining with the patrons, etc), and as far as a year for anything that involves tapping that expensive ass. The cost alone of spending a night with him could buy one several luxury model cars, and yet people still choose to buy him instead.

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20
Ships and Factions / Trader Phi's
« on: January 03, 2021, 09:44:08 pm »
Trader Phi's

Summary:

Located in the forsaken wasteland that was once a part of the great Aedolian empire known as Ipollius lies all manner of hollow homes, husks of businesses and empty shells of vehicles, now all stripped bare and claimed by the Wastelanders that dare to settle in one place for more than a single night.

In the midst of it all lies what could almost be mistaken as a bomb shelter: Trader Phi's.

One of the only known outposts for many miles until one gets to Teinar, Trader Phi's was built and is owned by a seemingly sentient droid known as Phi. Former servant to a Pilot Royal now MIA, Phi has taken it upon himself to provide for the people of the wastes using his connections and strength to bring in the extra buck and mostly endless entertainment.

Make no mistake, Phi does not run this establishment out of good will, nor does he solely for the sake of capitalising on others' misfortune: he does it for the lulz.

Phi makes sure to do regular maintenance on his establishment, and at this point he's become vital and been around  long enough that most settlers and Wastelanders know not to waste their time trying to fuck with him.

Security:

The walls are several feet thick, built with a mixture of rebar, stone masonry and repurposed sheets of metal, and as a result is not easily damaged or broken into. The windows are several panels of reinforced glass thick, with metal shutters ready to close against gunfire at a moment's notice. Meanwhile the outside of the building is shielded on all sides by chevaux de frise, with only a narrow beaten path leading to the front (and only) door as a means of entering and exiting.

The interior is similarly battle-ready, with one half of the storefront occupied by all manner of recycled thing turned chair or table, and the other half obstructed from view behind the counter. The counter is all stone and not about to go anywhere soon, and above its surface from wall to wall is a sturdy line of iron bars to keep grabby hands from getting too far. All the important merchandise is kept behind the counter, and you need to ask for it to get it. The only thing out on display are piles of fabric and racks of clothing, some of which still has bloodstains from previous owners, for folks to take and hold up for size comparisons.

Goods:

Phi's merchandise varies due to the inconsistent nature of the wastes as well as product availability in Aedolis itself. He ventures away from Ipollius bi-weekly to stock up on goods, and visits Aedolis once a month.

On any given day he typically carries the following:

-salted and dried meats
-canned food
-bullets
-maybe some basic weapons
-clothing
-fabric
-first aid supplies
-purified water
-gasmasks
-hardy seeds
-salvage parts
-scrap metal
-hygiene
-tools
-radios

He doesn't take special orders, and there are no refunds.

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