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Author Topic: AL, the Silent Scout  (Read 300 times)

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AL, the Silent Scout
« on: July 05, 2013, 02:46:06 am »
*WIP. This is my SotE Alma 5,000 years in the future! There are reasons!*

BASIC INFORMATION

Full name: Alma Loralia d'Lucciola
Nickname(s) or Alias: AL (pronounced as Al, as in Albert)
Gender: Female
Age: 5,500 years old (appears mid 30's)
Star Sign: Libra
Race: Elf (3/4th Lesedi, 1/4 Moon Elf)
Sexuality: Pansexual
Nationality: Essyrni
Religion: None
Relationship Status: Single

PHYSICAL APPEARANCE
Usually those with alluring figures would be approachable. For Alma, this is not the case. Her tall frame is filled with lean muscle and pleasant curves. Strong legs support her erect posture. Ear length silver hair emphasizes her height from the back, but the parts that fram her face slope down to her chin. The tips end in a chocolate brown hue. Her eyes are bronze, speckled with silver and violet. He ears are long and pointy, leaving little doubt to her Elven heritage. She has a healthy, copper complexion. Her stride is confident, causing her hips to sway to a strong rhythm. Her arms and legs seem longer than average Elves due to her height. When she allows people to see her in the distance, her presence immediately draws attention. She is an exotic beauty.

Her body is free of scars, and will always be that way moving forward. The ones she had in the past have all gone away. Her injured left eye has also been healed. Despite being over 5 thousand years old, she looks relatively young, even for an elf. She appears to be in her mid 30's at the latest,  but does not get caught up on her appearance. AL never looses her air of confidence.

Alma can typically be found wearing form fitting body suit. One where armor can slip on without issue, but doesn't slow her down nor get in her way. If ever caught inside Teinar relaxing, she is usually wearing a black tube top, black shorts reaching her upper thighs, knee high brown hunting boots, and a forest green over shirt reaching her hip. This shirt is not fitting to her frame, but loose and flowy. She keeps it open, but it can be closed up. The sleeves flair out even more so gently at her wrist. When going on solo expeditions, AL reverts back to brown hunting gear of ancient times. Made of brown leather, this outfit covers her whole body in separate sections. Shirt, pants, and arm guards. her midriff is commonly exposed, and her arms covered at least 3/4ths of the way. She is never without her dagger or bow. When not tending her horses, she's hardly seen without arrows or her saber.

HEALTH

Smoker? No
Drinker? No
Drug User? Which? No
Addictions: No
Allergies: None
Any ailments/illnesses/disabilities: no
Any medication regularly taken: No

PERSONALITY

Personality:
Though a whirlwind of traits reside within AL, she is mostly perceived to be abundantly calm. Stoic would not suit her as her eyes are quite expressive. Her face and body position are used to convey her points and feelings as well. She is kind, caring, and compassionate when among people. However she spends limited time with others. Even those she cares about, she may only see for a few hours every other day. For the times she is absent from people, she makes up when she is in their company by being involved in them solely. She prefers not to socialize though, so the best time to get to know the real AL is on the field. Though Scout by profession and a vegetarian, Alma enjoys hunting. If it's a dangerous being, she will kill it. If not, she will let it live.

She rarely hesitates on making a decision, and will not think otherwise unless proven to her. Unless given clear reason to, it takes a while for her to have hostility toward someone. She is extremely judgmental of doctors, scientists and researchers. These people might not ever get the chance to be close to AL personally, nor see her with her guard down. Scared by years of other people using her, she still knows not everyone in that profession is prone to experiment on her. As such, she just leaves them alone. She will leave the room, and stay away from them. As far as they are aware at least.

During battles, Alma can come off as callous. She uses ranged weapons best, but is efficient with swords and daggers. Most of her skills in magic and psionics are hard to detect. She with does not use them, or they are so subtle that it's hard to connect her involvement in an occurrence. She's very protective for those she lets into her heart. Though past relationships were wonderful in the moment, nearly all of them ended in heart break. She'll do anything for the ones she loves, which has been her downfall in the early part of her life. Now, she prefers to maintain friendships to avoid being in such pain, or causing such pain to another. Her love for animals is extremely strong. She'll avenge those mistreated before her eyes, and comfort those who are troubled. This does not mean all animals instinctively like her, but she does have a talent for gaining their trust and understanding very quickly. Of all the animals, horses have taken a spot close to her heart. Though it has been eons since she had seen one of these beloved creatures.

Likes: Heights, Traveling on Earth, exploring new terrain, Horses
Dislikes: Scientists, Experiments, Socializing, Collars, Necklaces, Guns, loud noises
Fears/phobias: Loud sounds near her
Favorite color: ??
Hobbies: Hunting, Making bows, arrows, and other basic weapons
Taste in music: Likes simple music with one instrument being played

SKILLS

Talents/skills: High Accuracy with Malee weapons and guns.
Magic Abilities: AL has been sited to have self-healing, earth and air magic, and also Psionic abilities Telekenises. She has some Telepathic abilities as well, but does not

EATING HABITS

Omnivore/Carnivore/Herbivore: Herbivore
Favorite food(s): ??
Favorite drink(s): ??
Disliked food: Rabbit
Disliked drinks: Ale

HOUSE AND HOME

Significant/special belongings: Her weapons
Residence: A small loft underground in Teinar.

CAREER

Level of education: Forgotten.
Qualifications: 2K years of experience,
Current job title and description (position): Elite Scout

COMBAT

Peaceful or aggressive attitude? Aggressive Combat
Fighting skills/techniques: minimalist, Nerve Attacks
Special skills: Animal Gatherer. Animals that trace their lineage to Earth will not attack her. They may start to, but stop and turn on whom ever sent her, or ignore her completely.
Weapon of choice (if any): Metal Bow and Arrows, self made.
Weaknesses in combat: Can not endure close range fights against humanoids as flashbacks start to occur.
Strengths in combat: Superb Accuracy from nearly any distance.

FAMILY, FRIENDS AND FOES

Parents names: Forgotten
Are parents alive or dead? Dead
Is the character still in contact with their parents? Not directly
Siblings? Relationship with siblings? Dead
Other Relatives: All Dead, but their souls remain with her
Partner/Spouse: None
Children: None
Best Friend: Ricosa, dead
Other Important Friends: None
Acquaintances: A grey, scaleless dragon; a large tiger; a firehawk; a number of other animals
Pets: None, though she has a number of Animal Acquaintances
Enemies? Why are they enemies? Thanatos inc.

BACKSTORY

-Very vain child
-Loved father dearly
-Traveled with him around the world (during Spirit of the Earth Times)
-Got captured and tortured by humans using magic in Connlaoth (around 75 years old)
-Most of her magic got torn from her, father was killed, she received all of her scars
-Held in prison for killing captors
-Manages to escape (around 95 years old)
-On run from Connlaoth
-Travels around
-love, heart breaks, picks up trades, builds confidence
-other stuff i'm sure
-settles in La'marri (150 - 600 years old)
-Hears from family, captured and
-Travels to Thanatos  to get help in revival
-Instead of reviving them, their souls are etched into hers. This gives her extended life time.
-Is blessed/cursed to receive life force of everyone she invests time in should they die.
-Of those who pass, a portion of their magic abilities are absorbed by her.
-Remains near the Isles of Thanatos and Yoreiqi, sailing the seas (years 600+)
-Lives away from civilization for most of technological advances. Maintains her arrows and bow, occasionally learns to fight against technologies coming up.
-During the Thanatos Inc start up, she is asked to help by a close friend. They Ended up betraying her. Alma was one of the first experiments of Thanatos inc.
-Countless years pass while being experimented on, their ancient etching skill lost and unsure of how her abilities  worked
-Alma was made speechless on accident during an event that wiped most of her memories away
-When Psionics were introduced and roomed under less security, Alma made friends with one named Ricosa. They planned an escape from the facility in space. Both survived.
-Spent years on the run, learning how to use technologies and re-learn her abilities stockpiled from thousands of years.
-Ricosa is found and murdered. Alma gains her psionic ability, sneaks off to Earth.
-Spends centuries on Earth Terrain alone.
-Comes across Teinar Scout patrols, helps them numerous times here and there (around ages 5,000 - 5,350)
-Invited into Teinar, accepts only when promised she could remain a scout
-Alma has refused Field Captain position a number of times, but is close to them when the goings get tough.
« Last Edit: July 05, 2013, 12:25:58 pm by Heyo »

 

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