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Author Topic: World Maps  (Read 309 times)

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Offline nephero

World Maps
« on: July 18, 2017, 05:16:50 PM »
Howdy all!

I've been working in tandem with Rhi and Nix to get us some maps going for a little bit more visual acuity when it comes to different landmasses and areas of play. Thus far I've only completed the map for "earth", and the different factions/groups/etc. that are in play there. This is also a heavily modified version of the SotE map I'm working on for over on yon sister site, so if you don't recognize landmasses there's a reason for that. >>

So without further ado, here's your sandbox!


To note:
  • There are key portions of the world that have changed due to pollution and drastic climate changes (THANKS AEDOLIS!!). The most stark example is where the oceans have receded, leaving massive salt flats in their wake, marked with white.

    Certain portions of the ocean have also expanded due to similar climate changes, and so certain borders may not be the exact same as they had been back in the days of good ol' SotE.

  • This is a very open-ended map. Whatever is presently unlabeled (see Aedolian cities or specific outposts) is up for grabs for someone to take and utilize as their own if so desired, and honestly is just more for the sake of getting a general feel for where things tend to be.

  • Also very general; as per Teinari lore their "borders" are very flexible, and change on a regular basis according to how far they can safely expand/which tunnels have collapsed and so on.

  • Also, also very general. The markings are vague approximations of wasteland settlements and raider strongholds, and as per the fluctuating nature of the Wastes themselves, are not entirely permanent.

Further maps (such as interplanetary ones, Edanith proper, the different positions of space stations, etc.) will follow at a later date. As always, any and all feedback is appreciated!
« Last Edit: January 23, 2018, 07:48:52 PM by nephero »

Offline nephero

Re: World Maps
« Reply #1 on: January 09, 2018, 10:13:16 PM »

HAVIAH RAIL LINES and time estimations:

To Havina: 30 minutes

To Margad: 3 hours

To Adstreia: 3 hours

To Travica (by Adstreia): 5 hours

To Amristah (by Apcintoch): 6 hours

To Apcintoch: 5 hours

To Solarta: 5 hours

To Samariel: 15 hours

To Aurora: 20 hours

To Ryun: 5 hours
« Last Edit: January 23, 2018, 07:49:15 PM by nephero »